Hummingbird Longsword Quest
[Written by ShadowFist]
The Hummingbird Sword quest is one of the easier quests. The quest starts by killing the Troll King in his palace in the UK and taking his S/D amulet. The S/D amulet is a prize in its self due to it having 6 S/D charges. Once you get the amulet take it through the secret door in the se corner. You will find a dark square. Step into the square with the amulet. You will be teleported to a room with an alter ringed in fire in the center. Stepping into the circle will cause whirl winds so have a balm ready. Once the whirlwinds have passed the Hummingbird sword will be left on the ground. Only one person with an amulet is to enter the secret room. More than one amulet in the room will result in a hummer not being left on the ground. To exit the room step back into the hex in the west wall.