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Dungeons of Kesmai
 
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Character
- Occupations
- Nationalities
-
Statistics

Critters
- Monsters
-
Lair Monsters
- Lawful NPCs

Items
- Weapons
- Armor
- Clothing
- Accessories
- Potions
- Valuables
- Spell Imbued
- Miscellaneous

Lands
- Kesmai
- Leng
- Axe Glacier
- Oakvael
- Underkingdom
- Praetoseba (Underworld)
- Other

Quests
- Everyone
    - Princess Ianta
    - Kobold Princess
- Lawful Players
    - Black Broadsword
    - Silver Great Axe
    - Returning Axe
    - Hummingbird Longsword
- Fighter
    - Becoming a Knight
- Knight
    - First Quest
    - Second Quest
- Martial Artist
    - Crystal Gauntlets
- Praetoseba (Underworld)
    - Stomach
    - Intestines
    - Lungs
    - Liver

Spells
- Knight
- Thaumaturge
- Thief
- Wizard

Guides
- LoK Kompanion
- Ancestoring
- Summoning Demons
- 7th Realm Tips
- Stryker's Tips
- LoK Internet Slang
- Professions and Skills
- Playing a Knight
- Playing a Martial Artist
    - by: Isildur
- Playing a Thaumaturge
    - by: Ixion.Thaum
- Playing a Thief
    - by: Catweazle/Pimpernel
- Playing a Wizard
    - by: Catweazle
- Praetoseba (Underworld)
    - by: Unknown 1
    - by: Unknown 2

Miscellaneous
- Alpha/Beta/Gold Art Comparison
- Advanced Game Art
- Unused Critters/Items/Spells
- LoK Soundboard
- Charts
- Images
- Articles
- Interesting Facts and Oddities
- Top 20
- Events
- Guild Tags
- LoK Con '98
- Tales
- Stryker's Monster Almanac
    - Kesmai Surface
    - Kesmai -1
    - Kesmai -2
    - Kesmai -3
    - Kesmai -4
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    - Leng Surface
    - Leng -1
    - Leng Griff Cliffs
    - Leng Undead
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    - Axe Glacier Surface
    - Axe Glacier Cliffs
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    - Oakvael Surface
    - Oakvael -1
    - Oakvael -2
    - Oakvael Serpent Level
    - Oakvael Troll Temple
    - Oakvael Undead
    - Oakvael Reptile Pit

Shukumei
[Written by Magnos]

(Download Hunter for graphical maps)

Shukumei, the jungle land of the AG, was quite a mysterious land. Not much of it was mentioned in the replay files but it was home of a very vital quest Critter, the Makon and was the location of the end of the Knight's Quest. Shukumei was considered the hardest AG land, for good reasons.

Upon portalling from the portal complex in Torii, you would find yourself in the middle of a portal complex with no portal leading out. That's right, you were stuck there... for now. A short stroll east would reveal 4 seperate stairways. All of them lead to the town nestled above in the caverns. If you continued east, you would come to a locked doorway and beyond that a great valley loaded with critters dubbed the "Valley of Doom". Along the zig-zagging nature of the valley you would come across a fork in the road, the southern path lead to a wyrm lair, and the nothern path continued onward. At the end of a trail are two rope climbs up the cliff.

The southern-most rope leads to the Makon Gauntlet maker, a tanner and the portal back to Torii. The northern-most rope leads to the deadly Makon, a Martial Artist's worse nightmare.

Inside the town, you will find the usual amenities of a town. Pawn, Weaponry, Apothecary, assortment of trainers and merchants. Thieves would take note to look carefully around the tailor's shop ;-). Directly east from the town gym and along a path beside the cliff is a stairway leading up to a Knight trainer and a Knight Quest NPC along with another portal back to Torii.

Hidden in some caverns in the southeastern part of town is a wizard trainer and two sets of stairs. Going downstairs would take you to the Shukumei Gorges, a quite unpleasant place indeed.

The gorge extended for miles to the east, filled with baddies, until eventually you can across Panumbra. She needs to be returned to town as part of a quest. Save your empty balm bottles however, there is a balm fountain at Panumbra's so you can have half a chance to make it back alive. Hidden inside a tower along the way is a stairwell leading up to the cliffs.

Taking the stairs up from town also lead up to the cliffs, but a little ways further west. Fighting your way east along the cliffs you will run into some nasty worms, bats, griffins and a few golems. At some point you will come to a gate with some stairs behind it. Those stairs lead to the Knight Quest area, also known as Happy Valley. Continuing east, you arrive at a large tower. Inside the tower is another prisoner who needs to be rescued.

The Knight Quest area, aka Happy Valley, was one of the most dreaded areas in the game. Upon climbing the stairs, a long hallway with a closed door appeared infront of you. The door required a key to open it and behind this door was the Lyndwyrm, a semi-nasty lair critter. On the eastern wall of the Lyndwyrm's lair, 2 more locked doors and a Quest NPC who would give you a key to unlock the last door, resided.

Opening the last locked door presented a winding valley with griffins and giants waiting to thirst on your blood. Around the corner to the south, you will find a wall with scattered ruins. In the middle of that wall is a secret door leading to the most frightening part of this journey... the wyrms! Inside are 6 wyrms, each one is like Mama, the Axe Ice Dragon!

Once you get by those monsters, a fairly clear route lies ahead and then you take the portal hex to Gwron, where you drop your +Scythe to finish the Knight's Quest.

 


Basic Game
- What is BG?

Advanced Game
- What is AG?
- Hit Point Doctor
- Items
    - Weapons
    - Armor & Accessories
    - Other
- Critters
    - Monsters
    - Lair Monsters
- Lands
    - Annwn
    - Rift Glacier
    - Torii
    - Shukumei
- Quests
    - Sword of Light
    - Torii Pagoda
    - Makon Gauntlets
    - Knight's HP

Guides
- IoK BG Kompanion
- AG Guide
- Liu.Bei's AG memories

Miscellaneous
- Differences from LoK
- Game Changes
- Interesting Facts and Oddities
- Articles
- Commands
- Images
- Socerer Occupation

The Renfield Files
- AG Critter Experience
- AG Critter Reference
- Critter Reference
- Rit Glacier Critter Hints
- Torii Critters
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- AG Armor
- AG Book Descriptions
- AG Prices
- AG Rings
- AG Weapons
- Drake Potions
- IoK Item Reference V1
- IoK Item Reference V2
- Potions
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- Knight Quests
- Masamune Katana Quest
- Sword of Light Quest
- Praetoseba Quests
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- Kesmai Map
- Kesmai 7 Level Map
- Leng Pre-Rift Map
- Leng Volcanic Rift Map
- Leng Post-Rift Map
- Axe Glacier Map V1
- Axe Glacier Map V2
- Oakvael Map
- Annwn Map
- Rift Glacier Map
- Rift Glacier Vertical Map
- Torii Map
- Shukumei Map
- Praetoseba Map
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- AG Help V2
- AG Help V3
- Alignments
- Ancestoring
- Death
- Demons
- Dino's IoK Guide
- IoK BG Kompanion V1
- IoK BG Kompanion V2
- Karma
- Knight Guide
- Mord's MA Help 1
- Mord's MA Help 2
- Mord's MA Help 3
- Newbie Guide
- Stats
- Tanner 1
- Tanner 2
- Thief Abilities
- Thief Advice
- Thief BG Advice
- Thief Spells
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- AG Advice Intro
- Crypt Tip
- Fighter Hitpoint Cost
- Fizzy's AG Wizard Setup
- Fizzy's Tips
- Fizzy's Weapon Tests
- Land Opinions
- MA Basics
- Rift Glacier Tip
- Snafu's AG Wizard Opinions
- Sword of Light Damage Tests
- Training Costs
- Wizard Hitpoint Cost
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- AG Character Sheet
- AG Conference Discussion
- Control Codes
- First Dragon Slaying
- IoK BG ROC
- Kesmai Library Index
- Multiple Accounts
- Network/Service Disruption
- Shukumei Hunt
- Shukumei Story
- Slang and Nicknames
- Snafu's Skill Cow Macro
- Thief Conference Discussion
- Tree Guild
- Weezard Family Tree
- You Guessed It Game

 
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