The Praetoseba Quests

Download some maps. They are necessary unless you want to do a lot of work. They may 
have minor errors, but nothing to worry about.
 
   <name>,HELP ME	to get offer of a quest
   <name>,YES           to accept it
   <name>,TEACH ME      to get items or info during quest
           Note: you can use just the first three letters of the 
           NPC's name instead of typing the whole thing out.  i.e. 
           IMH, TEACH ME instead of IMHOTEP, TEACH ME (some of 
                                   these names are really funky)
   PET <critter>          to get critter to follow you
   <critter>, follow me   	ditto
   <critter>, CLIMB UP    for stairs and climbs when critter is following you
   <critter>, CLIMB DOWN  	ditto
 
General Notes

There are four quests that have to be completed, assuming you have no karma points, 
before you can leave the Underworld.  If you have one or more karma points you need to 
have forgiven first.  The karma quest is covered at the end of this guide.  After the 
final quest is completed you go to the exit portal which is located at the extreme 
northeast end of the UW.  Use the standard portal chant to return to the land of the 
living.

   1. The NPC will tell you to go see someone else (another NPC)
   2. The NPC will drop something and tell you to take it to someone else.
   3. The NPC will tell you to lead an animal to someone else.
   4. The NPC will tell you he/she can't help you, or you should see someone else 
      first, in which case you are talking to the wrong one.

To deal with chaotic or evil critters, the best thing is to walk away.  Almost all the 
critters in the UW are slow moving and slow reacting, with the exception of the Ice 
Dragon, who can hit you with an ice storm as soon as it sees you.  The skill and 
experience gains in the UW are negligible, so it simply is not worth your time to start 
a fight in most cases. You may have to kill a few critters in order to get some objects 
(e.g. spirits sometimes yield light wands, sandwyrms can have portal gems and the 
archer has the bow).

The fastest way to travel from anywhere in the Underworld back to the temple is by 
killing yourself.  Unlike the regular game, anything you are holding in your hands when 
you die, will go back with you. Since death is irrelevant in the UW, you can save much 
time by drowning yourself or walking into fire.  One IMPORTANT note, this is not the 
preferred method of travel if you have any karma points.  That will be covered at the 
and with Set the Forgiver.

One more VERY important note on getting to the Underworld.  Assuming you have not been 
eaten, the fastest way to get to the Underworld is to use the portal located in the 
graveyard. Each segment has a graveyard and a portal. The reasons to do this are most 
high level players would rather spend one to two hours in the UW than losing sometimes 
irreplaceable stats or hitpoints. If you are a knight which has done all the knight 
quests, any hitpoints that you lose though death can NEVER be replaced.

If you have been resurrected by the Ghods and find you need to go to the UW to restore 
skill levels and constitution points, go to your locker and store all your belongings 
that you want to save.  Then go to the graveyard and use the portal. This portal can 
not be activated by double clicking the portal hex. NEVER use the Shrine of Tranquility 
for a routine trip to the Underworld! The Shrine of Tranquility is strictly a ONE-WAY 
trip, used when you want to re-roll a different character and want to retain the 
experience and ancestor one character tied weapon.  There have already been several 
cases where someone used the Shrine to get to the UW and were VERY unhappy when they 
found out they weren't going to come back.  The Kesmai Corp. can not help you if you 
enter the underworld using the shrine of Tranquility. 

When you first get to the UW you will find yourself on a grassy plain. If you go south 
past the Seer, you will go through a gate where Sandwyrms like to play.  You CAN get a 
portal gem here (round red gem), but don’t worry if you do not, as they can usually be 
found lying around or by killing a sandwyrm.  Each time you die you will return to the 
Temple, near Osiris. To make it easier to stay alive, it can be useful to get a shield 
ring which can be found in a rat infested cellar, behind a secret door just west of the 
northernmost front stair hex. You will need a light wand to see in the cellar, but 
there is usually a spirit close by which will yield a wand when slain. Don’t bother 
trying to fight the rats - just run in and grab the ring.
    
Osiris - Stomach Quest

1. Lead a suitable pet to my son. (Tiger Quest)

Go to southeast end of UW, over rope bridge to area by the Ice Dragon. There are 
usually two tigers roaming the area. One major complaint from players is that tigers 
are not always around. I have found that if it is nighttime, they appear as soon as the 
sun rises. Say 'Tiger, follow me' and lead him back to Horus in the temple. Chaotic 
critters will try to kill the tiger as you lead it back to the temple. A good tip to 
avoid this problem is to lead two tigers, which increases the odds of one of them 
surviving the trip. If you do this, in the interests of good manners, only send one of 
them up the temple stairs. The other will wander back home and be available to other 
players.  When the tiger sees Horus he will bow his head and drop a tiger figurine.  
Take the figurine and give it to Horus (drop it on his hex) and say 'Horus, teach me'. 
Horus will drop an amulet and tell you to take it to his mother, Isis. Give the amulet 
to Isis and say 'Isis, teach me'.  Isis will give you her blessing and send you to see 
Imhotep.  Go to Imhotep and say 'Imhotep, teach me' and she will grant you a stomach.

2.  Get an Anhk from one who was queen.

Go to Tiy, who is on the north side of the river just north of Cleopatra.  Say 'Tiy, 
teach me' and she will drop an Anhk and send you to Nepherteri, I who is in a cave to 
the north. Give the Anhk to Nepherteri, she sends you to Imhotep back in the temple. 
Drown yourself to get there. Imhotep gives you a stomach.

3.  Go inquire of the locksmith. (Key Quest)

Go to Khenty who is located just to the southeast of the temple entrance.  Khenty will 
give you a key and tell you to go see the magician, Thutmose. Give the key to Thutmose 
and Thutmose will tell you to see Imhotep.  Imhotep gives you a stomach.

Anubis - Intestine Quest

1.  Take a special bow to the goddess of the hunt. (Bow quest)

Go to the same area where the tigers are found and in the extreme southeast corner 
there is a chaotic NPC archer.  Kill the archer and take the bow to the goddess of 
hunt, Neith.  Neith will grant you intestines. Sometimes you can't find the archer and 
are stuck.  This can be because another player came through recently and killed him, or 
he may have wandered in front of the dragon lair and been killed by the Ice Dragon.  
You might try switching facets to see if the Archer is available there. Sometime you 
can find the bow by standing in the hex northeast of the dragon lair entrance and 
typing 'look west'.  If you see it lying there, you can try and grab it before the 
dragon kills you. 

One time saving hint for doing these quests.  If you are sent to find a tiger by 
Osirus, you can also go kill the NPC and take the bow too. When you finish with the 
quest given by Osirus, go see Aunubis next. When you see Anubis, the odds are about 
50/50 you will get the bow quest, in which case you are ahead of the game and can go 
directly to Neith.

2.  Lead a lawful crocodile to the god of the river (Croc Quest)

Go to the swamps in the south part of the UW and find the lawful crocodile.  Say 
‘crocodile, follow me' and lead him north to the river. I have found that the 
crocodiles seem to vary in their ability to keep up with you. It can useful to lead two 
and simply lose the slower one my moving three hexes for a couple of rounds. Sometimes, 
a crocodile simply refuses to follow you. If this happens, just wait until he hisses 
and looks at you plaintively, then try again. In the middle of the river is a small 
island with Sobek's temple. There are two things to watch out for here.  First is you 
don't want to get in a fight with the chaotic crocodiles.  Second is you REALLY don't 
want to get in a fight with the chaotic hippos in the river. They only need one bite to 
send you back to the temple. When the crocodile sees Sobek, he will bow his head and 
drop a bear skull.  Give the skull to Sobek and Sobek will send you to one of two river 
nymphs.  One nymph is in the southeast swamp and the other is at the south edge of the 
river, behind some impenetrable shrubbery and must be accessed from the river. The 
nymph will give you a gem to take back to Nehebku, who will grant you intestines.

Khnumeri - Lung Quest

Khnumeri is found on the second level of the UW.  You have to go through the unlit 
caverns next to the waterfall to get to her.  For inexperienced Underworld explorers a 
light wand in essential. To reach her without a light wand you will need a set of up to 
date maps or extensive knowledge of the area. Two secret doors later and you’re there.

1.  Seek the most beautiful woman, she will give you lightness.

Go to Cleopatra, who will give you feather fall boots and tell you to see either the 
one who rules from beneath the tomb, or the one who lies beneath the tomb.  The 
entrance to the tombs is east of Cleopatra  through the secret door in the Sphinx.  You 
will need a portal gem and a crystal (light) wand.

A. If you are told to see the one who rules from beneath the tomb, you need to see 
Pehket.  You go through two more secret doors and one teleport.  Climb up 2 flights of 
stairs and at the top jump to the west air hex.  The drop will put you in front of 
Pehket.  Remove the boots and give them to Pehket.  Pehket will grant you lungs.

B. If you are told to see the one who lies beneath the tomb, you need to see Montu.  
After the teleport into the tomb and before the stairs up to Pehket, there is an air 
hex to the south.  Jump into this hex and the drop will put you into Montu's half of 
the tomb.  Go to Montu, remove the boots and give them to him.  Montu will give you a 
birch wand to take to Kephri. Kephri lives in the NW corner of the upper level, beware 
the demon that is near the entrance to Kephri. Kephri can be found at the northwest 
corner of the Underworld by the headwaters of the sacred river.  Give the wand to 
Kephri and he will grant you lungs. There is a chaotic demon at the entrance to 
Kephri's area to deal with.  The best way to deal with him is to run.  In order to run, 
you need your stamina at its max.  The area from the water to Kephri is all dense 
forest, which will use up stamina, so it's a good idea to rest up before you make the 
final dash past the demon. One good way at cheating at this is that when Kephri blesses 
you she does not take the wand.  Take the wand back and hide it somewhere just in case 
you find yourself back in the UW.  You will not have to see Montu or get the boots from 
Cleopatra.  Just take the Wand directly to Kephri.  You can get the boots if you wish.  
This will enable you to swim down the waterfall instead of taking the ladder down to 
level 2. This can save a lot of time going back and forth between the two levels. If 
you find the demon simply impossible to get past (this can happen if he is badly 
positioned), go back to Khnumeri and seek the quest again. When you go to Cleopatra a 
second time, chances are that she’ll send you to Pehket rather than Montu.

Sekmet - Liver Quest

1. The god Ra shall be your guide.

You go to the Temple of Ra, which is located above Osirus.  Ra has two quests that he 
can give you.
       
A. Seek the wisdom of Ptah.  Ptah is located below the cataracts in the southeast 
corner.  Ptah will give you a blessing and send you to see Thoth. Thoth is located at 
the rear of the main temple, under Osirus. Thoth will grant you a liver.

B. Take a cobra to Re.Harakhti (Cobra Quest).  This quest can be a real pain IF you get 
the wrong cobra.  Generally speaking the cobra that you see by Ra is going to be a 
loser.  Most of the time the snake will move one hex every round, sometimes one hex 
every other round!  Once again, it can be helpful to pick up several cobras and stick 
with the fastest one. Since Re.Harakhti is located in a cave under the cataracts, this 
quest can take forever with a slow snake. If you exit the temple and go northwest along 
the side of the temple, there often is another cobra hiding behind the grates under the 
temple.  More often than not, this is also a much faster snake too.  I had a cobra from 
this area that moved three hex every round and had no trouble keeping up with me. The 
route down to Re.Harakhti also can drag things out.  There is a little known pit that 
can be climbed down to Re.Harakhti's cave, located on the south bank of the river just 
east of the river nymph. This is much shorter route than going across the north shore 
and swimming to the climb down by the cataracts. This is another area where you might 
want a crystal (light) wand, since these caves are in darkness.  However, if you have 
good maps, you can do without the light, since the cobra can see fine in the darkness. 
Lead the cobra to Re.Harakhti.  When the snake sees Re.Harakhti it will bow its head 
and drop a set of snake scales.  Take the scales to Re.Harakhti and she will grant you 
a liver.
    
2.  Inquire of my brother.

Go to Nefertem, who is located in another temple just to the west of Sekmet. Nefertem 
has the same choice of quests as Ra, described above.

The Karma Quests

Karma points are incurred when you kill any lawful human, either a real player or NPC 
(computer operated human characters).  This can happen sometimes by accident, mostly by 
people using area spells like ice storms, fire, nitro, javelins (lightning), etc.  
Since balls, javelins and wands are common, this can happen to anyone, not just wizards 
and other magic users. Also, there are times when the Ghods have a rather bizarre sense 
of humor and generate NPCs with stats and hits so low, a good sneeze would kill them.  
This is especially true for the beggars and other nuisance NPCs, which leads up to the 
'not accidental' deaths, since there are some incredibly annoying NPCs in the game. The 
preferred way to get rid of a karma point is to take a tiger figurine to the nearest 
ghost in the land of the living.  The ghost will remove one karma hit for each figurine 
you give it.  However, at this point figurines will not do you much good.

Being Forgiven - One Karma point

If you have one karma point, you will enter the UW from the usual place.  You should 
carefully make you way to the temple of Set.  I say carefully, because in most cases 
death in the UW is irrelevant, but NOT when you have a karma point.  If you die in the 
UW with a karma point, you will be resurrected in a VERY deep pit full of fire and ice. 
If you make it to the entrance of Set's temple, beware of the three demons that stand 
along the three secret doors leading to Set.  The best  advise I can offer here is to 
keep moving, don't try to fight them.  When you finally get to Set, say 'Set, teach me' 
and he will forgive you and remove one karma point.  You will then be teleported to the 
Pit.  If you only had one karma point, you can then step into any fire and when you die 
you will go back to the main temple by Osirus.

Being Forgiven - Two or Three Karma points

Getting the first karma hit forgiven is the same as the preceding section.  If you have 
more than one Karma hit, the next one(s) will be much tougher to remove. There are 
three parts to returning to Set to get the next karma hit removed.  From the pit you 
have four climbs up, which total 8000 feet. After you have climbed up, you are in the 
Sea of darkness.  You have to swim around numerous obstacles to get to the next step, 
which is the Sinner's Maze. At the end of the Sinner's Maze is a climb down to the east 
entrance of Set's temple, once again guarded by three demons.  This may not sound that 
bad, but the problem is you have to do this in total DARKNESS.  Good maps are a must, 
or this will be a very frustrating quest. Each time Set forgives you, you are 
teleported back to the pit. When you have no more Karma hits, you can step into a fire 
hex and get teleported back to the Temple of Osirus.

Being Forgiven - More than Three Karma points

If you have more than three karma points it means you died as an evil character.  The 
only difference is, as an evil character you go directly to the pit.  The quests are 
the same as before.

Return to Life
 
Now you are ready to follow the yellow brick road back to the land of the living. When 
you get to the very last hex of the yellow path, you are on the portal. Use the usual 
portal chant to return to Kesmai Temple, usual portal return point. Anything you are 
carrying will be lost, so don't bother trying to bring any treasure with you. In fact, 
it is a nice idea to leave any useful items you may have accumulated in the Temple as a 
help to other lost souls.

The Underworld - Summary

Some people have an extreme dislike for the Underworld, but I have found these are the 
people who usually make things harder than they have too.  When you consider the 
alternatives that were available before the Underworld was created, namely permanent 
death if you got eaten or too old, the Underworld does not look too bad. The secret to 
breezing through the Underworld is doing it a few times.  By the time you have seen the 
quests once or twice, you should be able to get through the whole works in one to two 
hours.  This is not a bad price to pay to raise your skills by two levels up to your 
maximum level, restore your constitution (up to 8 points), plus when you are reborn you 
start out with a very young character. Even with a youth potion, the best you can do is 
return to young.

One Final Note

Because each account can have up to eight characters and also because players sometimes 
have multiple accounts, it is becoming more popular these days to have an underworld 
character. The idea is that you create a dock baby and immediately consign it to 
Praetoseba. Then in any spare time you may have, you can complete a whole series of 
quests and outfit the character with all sorts of useful items (helm, amulet, shield 
rings, scales, FF boots, bow, etc.). Then, when one of your real playing characters 
needs to do the Underworld, you can transfer the quest end items from your UW character 
to the recently deceased (especially easy if the characters are on separate accounts 
and your PC is capable of running two copies of the Legends software). For example, if 
your UW character has a birch wand waiting for you, you can bypass all the Sphinx 
wandering bits and go straight to Kephri. This strategy may be particularly 
advantageous if you need to get back into the game quickly, for example to retrieve 
your death pile. While some may see this as cheating, I find it hard to fault as all 
the quests are actually carried out, albeit in advance and by a different character.

Map of Praetoseba (The Underworld)
==================================

Note: This map must be viewed with a fixed font in order to make any sense

Map Key

 .  path, room             WW web                   up up stairs
 {} tree, forest           ~  water                 dn down stairs
 TT impassable forest      ^^ impassable reef       cu climb up
 "  grass                  ~. ice                   cd climb down
 ;  sand                   +  snow                  ct climb top(one way)
 [] wall                   ?? impassable darkness   cb climb bottom(one way)
 OO rock                   ** fire, lava            :  dock, bridge
 oo mount                  sd secret door
 o  trashcan               -- door
 == altar, counter         |  door
 %% air                    [_ ruin
 *  portal disc            t. teleport trap
 pb pit bottom             .t destination of trap

 Hell's Gate
 
          " " " " " " " " 
          " " " " " " " " 
          " " " {}" " " " 
          " " " xx" " " "  xx: entrance from land of
          " " " . " " " "      the living
          " " {}" . " " " 
          " " " " . " " " 
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          " " . . " " " "   Se: Seker
          " " " . . " " "       trades scroll for
          " " . . Se" " "       balm berry
          " " . . . " " " " 
          " [][]--[][]" " " . . TTTTTT
          TT[][]. [][]TT" . TTTTTTTT%%
          [][]; ; cd[][]TTTTTT%%%%%%%% cd: north of city
          []; ; sw%%; []TTTT{}%%%%%%%% sw: *sandwyrms
          []; ; ; %%; ; ; ; {}%%%%%%%%     kill for star
          OOOO%%%%%%%%%%%%%%%%%%%%%%%%     sapphire
            OO%%To City of the Ghods%%

 Temple of Osiris - The Stomach Quest
       Ra: Ra                     Is: Isis                        sun god   ~: balm     
[][][][][]  Im: Imhotep
                        pool     []==Is==[]. [][][]. [][][]
       [][][]            [][][]  []. . . [][][]Im[][][]. []
       []dn[][][][]      []up[][][]. . . . . . . . . . . []
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         [][]. . []        [][]. . . . . . . . . . . . . [][][]%%%
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     []==. . . . []    []==. . . . . . . . . . . . . . . | . . dn%
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       [][][]            [][][]  []. . . [][][]Ne[][][]. []
     co: lawful     Os: Osiris   []==Ho==[]. [][][]. [][][]
         cobra          stomach  [][][][][]. Ne: Nehebku
                        quest    Ho: Horus

 Headwaters of the Sacred River
                                                to City of Ghods --->
   Kh: Khepri          Th: Thutmose
       headwaters          magician     cu: to Hell's Gate
  OOOOOOOOOOOO  de: demon                                   OOTTTTTTOO
  OO. Kh~ . OOOOOOOOOOOO                        OOOOOOOOOOOOOO. ; ; OO
  OO. ~ . OOOOOO{}de{}OOOOOOOO              OOOOOOcuOOOOOOOOOO. . . ; 
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  OOOOOO{}~ ~ {}OOOOOO~ OO~ WW{}OO          OO; ; . ; ; ; {}; {}; {}{}
      OOOO{}{}OOOO{}oo{}~ {}OO{}OO          OO; ; ; . ; ; ; ; ; {}{}{}
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            OO{}~ {}{}{}{}{}[]--[]    OOOOOOOO; ; ; ; ; . ; ; ; {}{}{}
            OO{}~ OOOOOOOOOO[]. []  OOOO; OO; . ; . ; ; . ; ; {}; {}{}
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co:lwfulOOOO; {}; {}. {}. {}[][]. [][]OO. OO. OO[][][]. [][][]. . . . 
 cobra  OOOO" ; " ; {}. {}. . [][]. [][][][][]. . . [][][]. []sd[]. . 
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        OO; " " " ; " . {}{}. [][]. [][][][][]. . . . . . . [][][]. .   Osiris
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          OO" " " OOTTTTOO{}OO{}{}{}{}{}{}{}{}{}{}{}TTTT{}{}{}{}{}TTTT
          OOOOOOOOOO    OOTTOOTTTTTTTTTTTTTTTTTTTTOOTTOOTTTTOOTTOOTT

 City of Ghods - The Intestines and Liver Quests
 
     <--- to Headwaters                          to Swamp --->
               OOOOOOOO              OOOOOO
             OOOOooooooOOooOOOO    OO[]==[]OOOOOOOOTTTTTTTT
     OO    OOOOoo{}~ ~ ~ {}{}OOOOOOOO. . . . OOOO~ " " " " 
     OOOOOOOOoo{}~ {}{}oo{}. . . . . . Ne. . . . : " " " "  Ne:Nepherteri
     OOOOOOoo{}~ ooooooOOOOOOOOOO. . . co. . OOOO~ " " " "  co:lawful
     {}{}{}. . ~ . OOOOOO. . OOOOOOOOOO{}OOOOOO{}~ ~ ~ ~ :     cobra
     {}{}{}~ ~ ~ OOOOOO. . OOOO~ {}{}OOOOOOOO{}{}~ " " " . 
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     {}{}~ ~ {}{}{}{}{}{}{}{}{}: . . [][][][][][]~ . . [][]
     ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ : ~ . [][][]. ==[][]~ . [][]. 
     {}{}~ " " " " " " " " " " : . . | . . . Ti[]~ . []. .  Ti:Tiy
     {}{}~ " " " " " " " " " " ~ . [][][]. ==[][]~ . []. .     queen
     {}{}~ " " " " " " " " " " ~ . . [][][][][][]~ . [][]. 
     . . . . . . . . . . . [][][]. . . [][][][][]~ . . []. 
     . {}[][][][][][][][][][]==[][]. . | . . [][]~ . . [].  An:Anubis
     . {}[]              []. An. []. . []. Cl[][]~ . [][].     intestine qst
     . {}[]              [][]. [][]. . [][][][][]~ . []. . 
     . {}[]                []. [][]. . []      []~ . [][][] Cl:Cleopatra
     . {}[][][][][][][]    []--[][]. . []      []~ . []. []    most beautiful
     . {}{}{}. . . o []    []. [][]. . [][][][][]~ . . . []    ffboots
     . . . . . . . . [][][][]. [][]. . . . . . {}: . . . . 
     . . . . ~ ~ . . . . . . . . . . . . . . : : ~ ~ ~ ~ ~ 
     . []~ ~ ~ ~ ~ . . . . . . . . : : : {}~ ~ ~ ~ ~ ~ ~ ~ 
     . ~ ~ ~ ~ ~ ~ ~ ~ ~ : : : ~ ~ ~ : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
     . ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
     : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ []~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
     : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
     : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ []~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
     : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
     : ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ : ~ ~ ~ ~ ~ ~ ~ ~ {}{}
     . ~ ~ ~ ~ ~ ~ : : ~ ~ {}. {}. : : : {}. . . . . . . . 
     . ~ ~ ~ ~ ~ : . . : : . . . . . . . . . . . . . . . . 
     . []~ ~ ~ : OO--OOOO~ {}OOOOOOOO--OOOOOOo . OOOOOOOOOO Se:Sekhmet
     . . . . : {}OO. . OO~ {}OOOO. . . . . OOOOOOOOOOOOOOOO    liver qst
     {}. . . OOOOOO. . OO~ OOOOOO. []. []. OOOO**. Se. **OO
     {}TT{}{}OO. . . . OO~ OO  OO. . Ne. . OOOO. []. []. OO Ne:Nefertem
     TTTT{}TTOO. . . KhOO~ OO  OO. []**[]. OOOO[]==. ==[]OO
       TTOOTTOOOOOOOOOOOO??OO  OOOOOOOOOOOOOOOO. ==. ==. OO Kh:Khenty
                                             OO**. up. **OO    key
                           up:to Swamp       OOOOOOOOOOOOOO

 Crocodile Swamp

 <--- to City of Ghods                            to Wildlands --->
 TTTTTTTTTTOOOOOOTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT    Ne:Neith
 " " " " " " ~ {}{}{}{}TT{}{}TT{}{}{}TTTT{}{}{}TT{}{}{}TT       hunt
 " " " " " " ~ {}{}. . . . . . . . . . . . . . . . . . TTTTOOOOOOOO
 " " " " " " ~ {}{}. {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}. TT. OOOO{}OO
 ~ ~ : ~ ~ ~ ~ %%%%%%%%[][][][][][][][][][][][][][]{}. {}. OO. OOOO
 " " . " " " ~ %%%%%%%%[]                        []{}. {}. {}. {}OO
 " " . " " " ~ %%%%%%%%[]                        []{}. {}. {}. {}OOOOOOOOOO
 " " . " " " ~ %%%%%%%%[]        Pyramid         []{}. WW. {}. {}{}{}{}{}{}
 . . . . . . ~ %%%%%%%%[]                        []{}. {}. {}. {}{}{}{}{}{}
 . [][][][][]~ %%WW. {}[]          see           []==. [_. []. []{}[]{}[_{}
 [][]      [][]%%{}. {}[]                        []. . . . " . . . . . " . 
 []  Sphinx  []: {}. {}[]        Tomb of         [].t. . " . . . . " . . " 
 []          []%%{}. {}[]                        []==. []. [_. []{}[_{}[_{}
 [][] see  [][]%%%%%%%%[]          the           []{}. {}. {}. {}{}~ []~ {}
 . []      []. %%%%%%%%[]                        []{}. {}. {}. {}[]" " " []
 . [] Tomb []{}%%%%%%%%[]         Rulers         []{}. {}. {}. ~ " {}=={}" 
 [][]      [][]%%%%%%%%[]                        []{}. {}. {}. [_" . Ne. " 
 []          []%%%%%%%%[][][][][][][][][][][][][][]{}. {}. {}. ~ " {}=={}" 
 [][][]  [][][]{}{}. {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}. {}. {}. {}[]" " " []
 []. []  []. []{}{}. . . . . . . WW. . . . . . . . . . {}. {}. {}: ~ [_~ : 
 . . []sd[]. . ~ {}{}{}{}{}{}{}{}{}~ ~ {}{}{}{}{}{}{}{}{}. {}. {}: : : : : 
 . . . . . . . : : {}. {}. {}{}~ ~ ~ ~ . {}. . ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ [][][][]==[][][]~ ~ ~ ~ ~ ~ . ~ 
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ . ; ; " . . . . . So==[]~ So:Sobek~ ~ ~ 
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ [][][][]==[][][]~ ~  river  ~ ~ 
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~  ghod   ~ ~ 
 ~ ~ ~ ~ ~ ~ ~ ny:west nymph ~ ~ ~ cd:to sandy caves ~ ~ ~ ~ ny:east nymph 
 ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ : " {}~ " ~ " " {}{}~ {}~ ~ ~ 
 ~ ~ ~ ~ ~ {}{}{}TTnyTT~ " " " " " ooOO" " " ~ {}{}{}{}{}{}~ {}~ {}{}{}{}{}
 ~ {}{}{}{}{}{}{}TTTTTT" " ~ " ~ " {}%%cd~ " " " {}~ {}~ ~ {}{}{}{}{}~ {}{}
 . . . . . . . . . . {}~ " {}~ ~ ~ : : : TT{}~ " {}~ {}{}{}{}~ " ~ {}{}~ {}
 . . . {}{}{}{}. . . {}{}" " " " ~ " " " {}" ~ ~ {}TT~ " ~ {}TT{}{}" {}{}{}
 OOOOOOOOOOOOOO------OOOO~ " ~ " " " ~ ~ {}~ {}" " {}TT{}" {}~ ~ TTnyTT{}~ 
           OO. . . . . OO{}TT" ~ ~ " TT" ~ " ~ " ~ " ~ {}~ {}~ {}TTTTTT~ {}
           OO. []. []. OO{}" " " TT~ TT{}~ ~ {}" ^^^^{}{}{}{}{}{}{}~ ~ ~ . 
           OO. . ==. . OOOOTT" " coTTTTTTTT{}" " " ^^^^~ TTTT~ co{}TT{}~ ~ 
           OO. []dn[]. OOOO^^TTTT{}TT~ ~ " " ~ {}^^TT^^{}{}~ TT~ {}TT~ TT~ 
           OOOOOOOOOOOOOO^^TTTT^^OOTTTT^^TT^^^^TTTT^^^^^^^^TTTTTT^^OOOOTT^^
                             ^^TTOOOO^^TTOOTTTT^^OOTT^^^^TTTTOO^^^^^^
           dn:to Sekhmet                  co:lawful crocodiles wander
                                             the swamp

 The Wildlands

 <--- to Swamp                               OOOOOOOOOO
                                     OOOOOOOOOO{}=={}OOOO
                                   OOOO. . . ==" " " ==OOOO
                                   OO. OOOOOO. . . " " {}OO
   Ne: Neith                   OOOOOOOO. OO=={}" * " " ==OO
       hunt                  OOOO. : : OOOO{}" {}" " " {}OO
   OOOOOOOOOO                OO. . %%%%OO  OO==" {}" ==OOOO
   {}{}{}{}OO                OO. %%%%%%OO    OO{}==" OOOO
   {}{}{}{}OOOOOO. OOOOOOOOOOOO. %%%%%%OO      OOOOOOOO
   {}[_{}[]OO[_OO[]OO{}{}OOOO. %%%%%%%%    Portal to Kesmai Temple/
   . " . . . . . . . . []{}OO. %%%%%%%%       Annwn Wilderness
   . . " . . . . " . . {}{}. %%%%%%%%OOOOOO
   {}[_{}[]{}[_{}[]. . []OO. %%%%%%%%OO{}OOOOOO
   []~ {}{}" {}{}{}. WW{}{}. %%%%%%%%{}{}{}{}OOOOOO
   " " []{}{}. . [_. . [_. . %%%%%%%%%%{}{}{}OO{}OO
   =={}" ~ " . . . . . . . %%%%%%%%%%{}{}{}{}{}OOOOOO
   Ne. " [_. . . . . . . . {}%%%%%%%%%%%%{}{}{}OO. OO
   =={}" ~ . . . . . . . . {}%%%%%%%%%%%%%%{}{}{}{}OOOOOO
   " " []{}~ ~ {}. . . . . oo%%%%%%%%{}. {}{}{}{}{}{}{}OOOO
   [_~ : ~ ~ %%%%%%: : {}. oo%%%%%%%%%%{}{}. {}{}{}{}{}{}OO
   : : : ~ ~ %%%%%%%%%%%%%%: %%%%%%%%%%{}. {}{}{}{}OOOOOOOO
   ~ ~ ~ ~ ~ %%%%%%%%%%%%%%%%: %%%%%%%%{}{}{}{}{}{}{}{}OOOO
   ~ ~ ~ ~ {}%%%%%%%%%%%%%%%%%%: %%%%%%%%%%. {}ti{}{}{}{}OO ti:lawful tigers
   ~ . ~ ~ %%%%%%%%%%%%%%%%%%%%" %%%%%%%%%%. {}{}{}{}{}%%OO    roam here
   ~ ~ ~ ~ %%%%%%%%%%%%%%%%%%%%" {}{}. {}{}{}{}{}{}OOOOOOOO
   ~ ~ ~ {}OO{}%%%%%%%%%%%%%%%%{}{}. {}. {}{}. {}{}{}OO
   ~ ~ ~ [_cd%%%%%%%%%%%%%%%%%%" . {}{}. . . {}{}{}{}OO cd: to dock
   ~ ~ ~ ~ ~ %%%%%%%%%%%%%%%%{}{}. . {}%%{}. {}{}{}{}OO     Below Cataract
   ~ ~ ~ ~ %%%%%%%%%%%%%%%%{}{}%%%%%%%%%%%%{}{}{}ti{}OOOOOO ti:lawful tigers
   {}{}{}oo. {}%%%%%%%%%%{}[_{}%%%%%%%%%%%%%%{}{}{}~.{}{}OO    roam here
   ~ {}{}. oo{}%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%~.{}{}po{}OO po:chaotic poacher
   {}~ {}. OO{}%%%%%%%%%%%%%%%%%%%%%%    %%%%%%{}{}{}{}{}OO    roams here
   {}{}{}. . %%%%%%%%%%%%%%%%%%%%%%%%    %%%%%%%%~.{}{}OOOO    shortbow
   TT{}~ ~ . . %%%%%%                      %%%%%%{}{}{}OO
   TT~ {}. %%%%%%%%%%                      %%%%%%%%~.OOOOOO
   ~ ~ . . ~ %%%%%%%%                      %%%%%%%%~.~.~.OO
   {}~ ~ ~ %%%%%%%%%%                      %%%%%%OO~.dr~.OO dr:+dragon!!!
   ~ TT~ ^^%%%%%%%%                              OO~.~.~.OO
   OOTT^^^^TT^^TTOO                              OOOOOOOOOO

 The Tomb of the Rulers
 
           Pyramid Peak          Pyramid Climb
             [][][][]               [][][]
 %%:to Pekhet[]%%dn[] dn:to Climb   []up[] up:to Peak
 t.:teleport [][]t.[]               []. []
    trap       [][][]           [][][]WW[][][][][]
                    t.:teleport []t.. . . . . dn[] dn:to Base
                       trap     [][][][][][][][][]  

                                      Pyramid Base
                       %%%%%%%%[][][][][][][][][][][][][][]{}
                       %%%%%%%%[]                        []{}
                       %%%%%%%%[]    tt:star sapphire    []{}
                       %%%%%%%%[]       to teleport      []{}
             Sphinx    %%%%%%%%[]  [][][][][][][][][][][][]{}
           [][][][][]  %%WW. {}[][][]tt. . . . . . up[][][]== up:to Climb
         [][]. . . [][]%%{}. {}sd[][][][][][][][]. [][]  []. 
         []. . . . . sd: {}. {}[]tt[]        [][]%%[]    [].  %%:to Montu
         []. . . . . []%%{}. {}[][][]        [][][][]    []==
         [][]. . . [][]%%%%%%%%[]                        []{}
           []. . . []. %%%%%%%%[]                        []{}
           []. . . []{}%%%%%%%%[]                        []{}
         [][]. . . [][]%%%%%%%%[]                        []{}
         []. . . . . []%%%%%%%%[][][][][][][][][][][][][][]{}
         [][][]. [][][]{}{}  {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}
         []  []. []  []{}{}
             []sd[]                 Beneath the Tomb
                               OOOOOOOOOOOOOOOOOOOOOOOOOOOO
                             OO[]. . . . []. . . . . . . []
                             {}[]. [][]. [][][][]. [][]. []
            t.:trap          {}[]t.[]. . . . . . . . []. []
                             {}[][][][][][]. [][][][][]. []
                             {}[][]==**. [][][]. . . . . []
            Pe:Pekhet        {}[]Pe. . pb[]. [][][]. [][][]
                             OO[][]==**. []. . . . . []. []
                                 [][]. . [][][]. [][][]. []
                                   []. . . . . . []. . . []
                             OO[][][][][][][][][][]. [][][]OO
                             {}[]. . [][]. . . . pb[][]. []:
            Mo:Montu         {}[][][]. [][]. [][][][]Mo. []:
                             {}[]**. . . . . [][]. [][]. []:
                             {}[]. . . [][][][][][][][]--[]:
                             {}[]**. . . | . . . . . . . []:
                               [][][][][][][][][][][][][][];

 Sandy Caves
                                                   to Below Cataract --->
               OOOOOOOOOOOOOOOOOOOOOOOOOOOO
     OOOOOOOOOO[]                        []              [][][][][][]
     OO~ {}Re{}[] Re:Re.Hatakhti         []              []. . . sd. 
     OO~ {}{}{}[]                        []              []. [][][][]
     OO~ {}.t{}[]                        []              []. [] Entrance
     OO~ {}{}{}[]    Probable Tombs      []              []. [][] to Khnumeri
     OO~ . {}{}[]          of            []              []. . [] Temple
     OO~ OOOOOO[]    Montu & Pekhet      []              [][]. [] (lung qst)
     OO~ OO               see            []                []. []
     OO~ OO         Tomb of the Rulers   []    OOOOOO      []sd[]
     OO~ OOOOOO[]                        []OOOOOO~ OO      OO. OOOOOO
     OO~ {}{}{}[]          pi:mysterious []pi~ ~ ~ OOOO    OO. . . OO
     OO~ {}. {}[]             picture    []: ~ ~ ~ ~ OOOO  OO. . . OO
     OO~ {}{}{}[]                        []: ~ ~ ~ OO~ OO  OOOO. . . 
     OO~ {}{}{}[]                        []: ~ ~ ~ ~ OOOO    OOOO. . 
     OO~ {}{}{}[]                        []: ~ ~ ~ ~ OOOO    OO~ OO. 
     OO~ . . . [][][][][][][][][][][][][][]; ~ ~ ~ OO~ OO    OOOO~ ^^
     OO~ . . . OO                    OOOOOO; ~ ~ ~ ~ ~ OO    OOOO~ ^^
     OOOO~ : ~ OO                  OOOO~ ~ : ~ ~ ~ OO~ OO    OO~ ~ ^^
       OOOO. OOOO                OOOO~ ; ; ; ; OO~ OOOOOO    OOOO~ ^^
         OO; OOOO                OO~ ; OOOOOOOOOOOOOO        OO^^~ ~  Waterfall
         OO. . OO                OO~ ; OOOOOOOOOOOOOOOOOOOOOOOO~ ^^^^
         OO. . OO                OOOO~ ; ; ; ; ; ; ; ; OO~ ~ ~ OO^^^^
         OOOO. OOOO                OOOO~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOOOO~ ~ 
           OOOO. OOOOOOOO            OOOOOOOOOOOOOOOOOOOOOOOOOO~ ~ ~ 
             OOOO; . . OOOOOOOO                            OO~ ~ ~ ^^
             OO. ; OOOO. . ; OOOO                          OOOO~ oo^^
             OOOO. OOOOOOOOOO; OO                            OOOO{}~ 
               OOOO. OO. OO. pbOO  pb: from SWAMP              OO{}{}
                 OO. ; OOOO. . OO                              OO~ " 
                   OO. . . . OOOO                              OOTT{}
                   OOOO; ; OOOOOOOOOOOO                      OOOO~ {}
                     OOOO; ; ; . . . OOOOOOOO    OOOOOOOOOOOOOO{}{}. 
                       OOOOOOOOOOOO. ; . . OOOOOOOO. . . . . . . . ~ 
                                 OOOOOO; . . . . ; ; ; ; . . . {}~ {}
                                     OOOO. OO; ; ; ; . . . . ; . . {}
                                       OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

 Below Cataract - The Lung Quest

 <--- to Sandy Caves

    Kh:Khnumeri             OOOOOOOOOOOOOO
    lung qst  [][][][]  OOOOOO. . OOOO. OO
              []****[]  OO. . OO. OO. . OO
  [][][][][][][]. . []  OO. . OO. OO. . OO       to Temple of Set --->
  []. . . sd. . . Kh[]  OOOOOOOO. OOOO. OO
  []. [][][][][]. . []      OOOO. OOOO. OOOO  []??[]      []??[]    []
  []. []      []****[]      OO. OOOOOO. . OOOO[]de[]OOOO[][]de[][][][]
  []. [][]    [][][][]      OOOO. OO. . . . . sd. sd. . sd. . sd. . . 
  []. . []        OOOOOO  OOOOOO. OO. . . . . OOOO[][]de[]OOOO[][][][]
  [][]. []        OO. OOOOOO. OOOO. . . . . OOOO    []??[]          []
    []. []        OOOO. OOOOOO. OO. . . . OOOO
    []sd[]      OOOO. OOOOOOOO. . . . . OOOO      de:*demons!
    OO. OOOOOOOOOO. OOOOOO. OOOO. . . . OO
    OO. . . OO. OOOO. OOOOOO. OO. . . . OOOO
    OO. . . OOOO. . . . . . . . . . . . . OO
    OOOO. . . OO. . . . . . . . . . . . OOOOOO
      OOOO. . . . . . . . . . . . . . . . . OOOO 
      OO~ OO. . . . . . . . . . . . . . . . . OOOOOOOOOOOOOOOOOOOOOOOO
      OOOO~ ^^^^^^. ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ . . . . . . . . . . . 
      OOOO~ ^^^^~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOOOOOOOOOOOOOOOO
      OO~ ~ ^^^^~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOOOO
      OOOO~ ^^^^~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OOOO
      OO^^~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOO
  OOOOOO~ ^^^^~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OO~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OO
  ~ ~ ~ OO^^^^~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOOOOOOOOOO~ ~ ~ ~ to Sea of Darkness 
  OOOOOOOO~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OO. . . . . OOOOOOOOOOOO~ ~ ~
  OOOOOO~ ~ ~ ^^cu: ~ ~ ~ ~ ~ ~ ~ OO. . OOOOOO. . . . . OO~  cu:to Wildlands 
    OO~ ~ ~ ^^^^~ : ~ ~ ~ ~ ~ ~ OOOOOOOOOO{}OOOOOO. . . OOOO~ 
    OOOO~ oo^^~ ~ : ~ ~ ~ ~ ~ OOOO{}{}{}{}{}{}{}OO. . . . OOOOOO~ ~ ~ 
      OOOO{}~ ~ : : : : : ~ OOOOOO{}{}{}{}{}{}{}OOOO. . . . . OOOOOOOO
        OO{}{}{}{}. . . . {}. {}. {}. . {}{}. {}{}OOOO. . . . . . . OO
        OO~ " ~ {}. {}{}. . . . {}. {}{}{}{}{}{}{}{}OOOO. . . [][][]. 
        OOTT{}" {}. {}. {}{}{}{}. {}{}{}{}{}{}{}{}{}{}OO. . . []. [][]
      OOOO~ {}. . ~ . {}{}{}{}{}{}. {}{}{}{}{}{}{}{}{}[][][][][]{}{}[]
  OOOOOO{}{}. . {}{}{}{}{}{}{}{}{}{}. {}{}{}{}{}{}{}{}. . . . . . Pt[] Pt:Ptah
  . . . . . ~ TTTT~ {}{}{}{}{}{}{}. {}{}{}{}{}{}{}{}{}[][][][][]{}{}[]
  . . . {}~ {}{}~ TT. {}. {}{}{}. {}{}{}{}{}{}{}{}{}{}OO      []. [][]
  . . ; . . {}{}{}{}{}{}{}{}{}. {}{}{}{}{}{}{}{}{}{}OOOO      [][][]
  OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

 The Karma Quest - Part 1: Dragon's Pflume
 
       Dragon's Pflume
        OOOO      OOOO
        OOcd%%  %%cuOO cu: to Dark Sea
        OOOO      OOOO
        OOOO      OOOO
        OOcd%%  %%cuOO
        OOOO      OOOO the east pflume is an 8000' oneway
        OOOO      OOOO climb to the Dark Sea
        OOcd%%  %%cuOO
        OOOO      OOOO the west pflume is an 8000' oneway
        OOOO      OOOO climb from the Dark Sea
        OOcd%%  %%cuOO
        OOOO      OOOO

    Cave of the Lawful Dragon
      OOOOOOOOOOOOOOOOOOOO     dr: lawful dragon wanders
    OOOO~.~.~.~.~.~dr.~.OOOO       the area
    OO~.**~.~.de~.~.**~.~.OO   de: lawful demon wanders
    OO**~.~.****~.**~.~.~.OO       the area
    OO~.~.~.~.~.**~.~._]~.OO
    OOOO~.~.~.**~.~.~.OOOOOO   pb: ressurection point
      OOOOpb~.~.~.cuOOOOOO         for slain evil souls
        OO**~.**~.~.OO**OOOOOO
        OOOO~.~.~.**~.~.~.~.OO cu: ascend the rock pflume
            OO~.~.~.******OOOO
            OOOO~.~.OOOOOOOO
              OOOOOOOO
 
 The Karma Quest - Part 2: Sea of Darkness

                                 ct:from dragon's pflume
                                 t1..x1:smashed against rocks
 <--- to Below Cataract          t2..x2:smashed to sand bar
                                 cu:to Sinner's Maze
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . OO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ^^^^^^OOOO
~ ~ ~ OOOOOOOO          OOOO~ OOOO^^^^^^^^^^^^^^~ ~ ~ ~ ~ ^^^^~ ^^
~ ~ ~ ~ ~ ~ OOOO        OO~ ~ ~ ~ OOOOOO^^    OO^^~ OOOOOOOO^^^^^^
~ ~ ~ ~ ~ ~ ~ OOOOOO  OOOO~ ~ ~ ~ ~ ~ ~ OO      OOOOOO~ OOOO
~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOO~ ~ OOOO^^^^^^^^^^^^    ^^~ cu~ ~ OO            %%^^OO
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OO~ ~ ~ OOOO~ ~ ~ ~ OO    ^^^^^^^^~ ^^^^OO^^    ^^^^~ OO
OOOOOOOO~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ^^~ ^^t1        ^^^^^^x2~ %%%%%%%%%%ct~ OO
      OO~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOOOOOO^^^^OO          ^^x1t2~ ^^^^      ^^^^~ OO
      OOOO~ ~ ~ ~ ~ ~ ~ OOOOOO^^^^^^                ^^^^^^~ ~ ^^%%%%%%%%^^~ OO
        OOOOOO~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OOOO^^^^^^^^^^OOOOOOOO^^^^~ ~ ~ ~ %%^^~ ~ OO
            OOOOOOOO~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ OOOOOO~ ~ ~ ~ ~ ~ OOOO
                  OOOOOOOO; OOOO; ; ; ; ; ; OOOOOOOOOOOOOO  OOOOOOOOOOOOOOOO
                        OO; OOOOOOOOOOOOOOOOOO
                        OOOOOO
                     
 Sinner's Maze

     OOOOOO
     OO. OOOO
     OOOO. OO
     OOOO. OO
     OO. OOOO
     OOOO. OO
     OO. OOOO
     OO%%cdOO    cd: to Temple of Set
       OO. OOOO
     OOOOOO. OO
     OO. . OOOO
     OOOOOO. OO
       OOOO. OO
       OO. OOOO
     OOOOOO. OO
     OO. OO. OO
     OO. OO. OO
     OO. OO. OO
     OO. OO. OO
     OO. . OOOO
     OO. OOOOOO
     OO. OO. OO
     OO. OO. OO
     OO. OO. OO
     OOOO. . OO
     OO. . . OO
     OO. OO. OO
     OO. OOOOOO
     OOct. . OO ct: from Sea of Darkness
     OO%%%%OOOO

 The Karma Quest - Part 4: Temple of Set                                                       
                pb:oneway down from Sinner's Maze. 
. OO  <--- this way to Below Cataract                     OOOOOOOOOOOOOOOO
. OO                                                      OO. OOOOpbOOOOOOOO
. OO                          [][][][]   Se:Set           OOOO. OO. . . OOOO
. OO       de:*demons!!!      []. . []      The Forgiver    OOOO. . OOOO. OO
. OO                          []. . [][][]                    OOOO. OOOOOOOO
. OOOO  []??[]      []??[]    []--------[][][][]--[]    []??[]  OO. . . OOOO
. . OOOO[]de[]OOOO[][]de[][][][]. **. **. **. **. []OO[][]de[]OOOO. OOOO. OO
. . . . sd. sd. . sd. . sd. . . . . . . . . . Se==sd. sd. . sd. . . OOOOOOOO
. . . . OOOO[][]de[]OOOO[][][][]. **. **. **. **. []de[]OOOO[][]de[]OO
. . . OOOO    []??[]          []--------[][][][]--[]??[]      []??[]
. . OOOO                      []. . [][][]
. OOOO                        []. . []          de:*demons!!!
. OO                          [][][][]