[][][][][][][][][][][][][]
[] []
[] AXE GLACIER []
[] []
[][][][][][][][][][][][][]
by
Lotus
updates by
Zanthar..alf Balakan PORPHYRY..cure
FIZZBOZZ Swami...tree
Updated for Legends of Kesmai (Mar, 1997)
by
Malachi[105066,305]
Reasonable care has been taken to ensure the accuracy of these maps, but I
will not be responsible for anything that happens to your character as a
result of their use.
Map Coordinates are a modified De'Leslie system. there are 3 numbers that
define a location. the first is the Column (as indicated on the Map), the
2nd is the row, and the 3rd is the Elevation of the. for instance, the
Portal to/from Kesmai is at 30,33,0, which is location 30,33 on the
0' Elevation. Elevation will be indicated at the top of the map pages.
Report any corrections to Malachi (CIS 105066,305), and happy adventuring!
[][][][][][][][][][][][][][]-- LEGEND --[][][][][][][][][][][][][][]
[] . empty plain o trash can []
[] ~~ water mm altar []
[] {} forest == counter []
[] /\ mountains () boxing ring (gym) []
[] [] wall or pit []
[] [_ ruined wall up up stair []
[] | -- door dn down stair []
[] :: bridge ~. glacier []
[] %% open air (cliff) ? permanent darkness []
[] SD secret door ^ dead tree []
[] ## grate "" grasslands []
[] / sand * silver circle portal []
[] ++ snow ** fire []
[] []
[] []
[] Note: All place names are written on open ground squares []
[] or uninterrupted forest/mountain/sea squares. No features []
[] are disturbed by them. []
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
Axe Glacier, One of the coldest spots in the Known Lands. Just Climbing the
mountainside is an adventure. There are many creatures that have
adapted well to the colder Climate, and can only be found near the glacier.
If you decide to adventure in Axe, make sure to come prepared with some
protection from the elements. without any Cold or F&I protection, just
Walking on the Glacier will damage you EVERY round, until you freeze to
death.
When you first enter the Glacer, You find yourself in Axe Town. Thieves
will immediately like the town, due to the fact that there is no Sheriff
to take keep law and order, making doing business much easier. The Trainers
in Axe Town can train to much higher levels than those of Kesmai town.
Silvermoon, the Blacksmith, keeps his secret forge just north of the Wizards
hut, and entry is barred by a gate that requires nighttime and a moonstone
ring to enter.
Of course, if you are not lawful, I would advise extreme caution in Axe Town.
Mother Phyliss, the Priest that watches the Portal area, is very highly
skilled in the ways of Martial Arts, and there are several statues positioned
around town that can pass out instant death to those who come onto their
squares that are not of a Lawful nature. Theives, due to their disguise, can
safely pass the Guardian Statues with no fear.
And of course, since there is No wandering Sheriff, or any other wandering Law
enforcement, sometimes the forces of chaos get bold and walk right into town.
Just West of Town is Sun Lake, formed when some of the waters from an ancient
waterfall were mysteriously frozen in place. The waters are icy cold. The
water flows from the lake south into another river that leads beyond the
glacier into completely unexplored territory.
Across the Lake to the Southwest is a small expanse of caverns, inhabited
by Orcs, Kobolds, Goblins, Wights, wraiths, and an occasional wyvern. It
is not much tougher than what you would expect to find on the 2nd level
of the Kesmai Dungeon.
To the north is the Frozen Waterfall. several places have had hand holds
carved to make climbin easier (though they all require that both hands be
used in the climb). Most of the climbs lead to the lower Glacier area, 60'
above the base of the waterfall. One climb, the farthest to the west, leads
to the Griffin's Nest, 80' above the base of the Waterfall.
A caution to thieves at this point. do not put you faith in your hide spell.
The chill in the air is such that you will lose your hide, and the Ghods of
Murphy have decreed that you will always lose it when you most need it.
Axe Glacier 0' - Axe Town and Entry Portal
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
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35 []. [][]~~~~~~~.~.~.~~~~[][][][]~.~.~.~~~~~.~.[][][][]{}{}[_. . {}[]{}[][]
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30 [][]. . [][][]~~~~~~{}{}{}{}{}~~~~~~[]{}{}{}{}[][][][][][]{}{}[]--[][][][]
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25 [][]. . []. [][][]{}. {}[][][]~~~~{}{}. []. . []. . []t2[]t1. {}[][][][][]
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20 [][]. . . [][]. . [][]{}{}{}{}{}{}{}{}. ~~~~~~. . . . . . . . . . . . . []
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[][][]. . . . . . []. [][][]. [][][]. [][][][]{}{}. {}{}~~. []. . []. . []
15 [][][]. []. . . . []. . . . . []. []. . [][][]. {}*4. . S . [][][][][][][]
[][][]. [][][][][][]. . . . . . . . . . [][][][]. {}{}~~~~. . o . . . {}[]
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10 [][][][][]. . . . . . [][][][]. . . . . . [][]{}{}~~{}. []--[][][]. {}[][]
[][][]. []. [][][]. . . . []. . . . . []. [][][]~~~~{}. []. . I []--[][][]
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[][][][]. . [][][]. . [][][][][]. . . []. [][][]~~~~{}. [][][][][]. [][][]
[][][][]. . . . [][]. . . . . []. . . . . [][]~~~~~~~~. . []. . []==[][][]
5 [][][][]. [][][][]. . []. . [][]. . . [][][][]~~~~~~~~{}. | . . []J [][][]
[][][][]. . . . . [][][]. . . []. . [][]. [][]~~~~~~~~~~. [][][][][][][][]
[][][][]. . . . . . . []. . . []. . []. . [][][]~~~~~~~~. . . | . . . [][]
[][][][][]. [][][][][][]. . . []. . . . . [][][][]~~~~{}{}{}{}[]. . K [][]
[][][][][][][][][][][][][][][][][]. [][][][][][][][][][][][][][][][][][][]
0 [][][][][][][][][][][][][][][][]
3 4 4 5 5 6 6 7 7
6 0 5 0 5 0 5 0 2
A - General Store cu(39,37,0') to Griffin's Lair (38,37,80')
B - Bank cu(41,37,0') to Lower Glacier (41,38,60')
C - Wizard Trainer cu(45,37,0') to Lower Glacier (45,38,60')
D - Temple/Thaum Trainer cu(54,37,0') to Lower Glacier (55,38,60')
E - Priest(ess) t1(65,25,0') - Moonstone Portal to t2(63,25,0')
F - Silvermoon, GAxe Blacksmith t2(63,25,0') - Normal teleport to (65,25,0')
G - Low MA Trainer *1(67,34,0') - Portal to/from Oakvael
H - High MA Trainer *2(66,33,0') - Portal to/from Kesmai
I - Weapons Trainer *3(68,33,0') - Portal to/from Leng
J - Pawn Shop *4(61,15,0') - Portal to UW
K - Tanner
L - Abandoned Lockers
S - Lawful Guardian Statues
Many years ago, the Great Demon Asmodeous built a great castle in Axe, and
the entrance to this castle can be found on the 60' Level of Axe. The
immense beauty and magical flying buttresses give a unearthly quality to
the castle, and even having been built by the Great demon lord, it still
has something of a graceful beauty.
Years after the castle was built, and Asmodeous was banished from the Realm,
Poraph, the Father of Giants, claimed the castle as his own. His descentdants
still rule the land from within the castle. Around the castle are many of
his minions, who are skilled with Axe, Dagger, and Hand. Some are even
well versed in the Magical arts. Within the castle are more of his minions.
The entrance to the castle is well guarded, requiring nighttime to enter,
and the person desiring entry to hold an Axe in his hand. As an added
measure, the entry portal has a stunning effect on all who pass through it,
and finally it is a one-way portal.
To the south of the castle is another Cavern Structure. Many wolves wander
through the caverns, along with Hobgoblins, Wraiths, Spectres, Ogres, and
Rockworms. Some of the lesser creatures also wander the caverns as well.
Deep within the caverns is a stairway that leads to the 80' Level.
The Entire east side of the area is an immense glacier, left over from when
the river that flowed from the top of the mountain down was instantly frozen
by whatever power chose to punish this land. few creatures live on the ice
itself, though you might find an occasional Lizard wandering the area.
Axe 60' - West Side Entance to Giants castle
74 [][][][][][][][][][][][][][][][][][][][][][][][]
[][][][][][][][][][][][]. . . . []. . . [][][][][]. . . . ~.~.
[][][][][]. . [][][][][]. []. . []. . . . . [][][]. . . \ ~.~.
[][][]. . . [][][]{}{}[]. []. . []. . . [][][][][][][][][]~.~.
70 [][]. . . [][][]{}{}{}{}{}[][]. . . . . [][]{}{}[][][][]~.~.~.
[][]. . [][]. [][]{}{}{}{}{}[][]. . . [][]{}{}{}{}~.~.~.~.~.~.
[][]. [][]. . [][]{}{}{}{}{}{}[]. . [][][]{}{}. {}{}\ ~.~.~.~.
[]. . []. . [][][]{}{}{}{}{}{}[][]. [][]{}{}{}{}. . ~.\ ~.~.~.
[][]. . . [][][]{}{}{}{}{}{}{}{}[][][]{}{}. {}. [][][][][]~.~.
65 [][]. []. {}{}{}{}{}[][][][]{}{}{}{}{}{}{}{}. [][][][][][][][]
[][][][]{}{}{}{}{}{}[]. . []{}{}{}{}{}{}. . [][][][][][][][][]
[][][]{}{}{}{}{}{}{}[]. . [][][][]{}. {}{}. [][][][][][][][][]
[][][]{}{}{}{}{}{}[][]SD[][]. . []{}{}{}. [][][][][][][][][]~.
[][][]{}{}{}[][][][]. mm. []. . [][][][]. [][][][][][][][][]~.
60 [][][]{}{}{}[]up[][]. . . [][]--[]. [][]. [][][][][][][][][]~.
[][][][]{}{}[]. SD**. . . | . . . x1[]e1. [][][][][][][][]~.~.
[][]. . {}{}[]. [][]. . . [][]--[]. [][]. [][][][][][][][]~.~.
[][]. []{}{}[][][][]. mm. []. . [][][][]{}. [][][][][][][]~.~.
[][]. [][]{}{}{}{}[][][][][]. . []. e2[]x2. [][][][][][][][]~.
55 [][]. . [][]{}{}{}{}{}{}{}[]. . SD. [][]. {}. [][][][][][][][]
[][]. . . [][][]{}{}{}{}{}[]. . [][][][]{}{}. . [][][][][][][]
[][]. . . []. [][][][]{}{}[][][][]{}{}{}{}. {}{}. . [][][][]~.
[][]. . . []. . . . []{}{}{}{}{}{}{}{}{}{}{}{}{}. {}. . . \ ~.
[][][]. . []. [][][][][]{}{}{}{}{}{}{}{}{}[][][][]{}{}. {}\ ~.
50 [][][][]. . . . . []. [][][][]{}{}{}{}{}[][][][][]{}{}[][]~.~.
[][]. [][]. [][]. . . . . . [][]{}{}{}{}[][][][][][][][][][][]
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[][]. . . . . . . []. . . . [][][][][][]. . . [][]. . . . . []
45 [][]. . . . . . . []. . . . . . . . . []. . . []. . . . [][][]
[][]. . . . . . [][][]. . . . . . . . []. . . [][]. . . . . []
[]. . . [][][]. []. [][]. . [][]. . [][]. . . . [][][][][]. .
[]. []. . . [][][]. . [][]. . [][]. . . . . []. . . . . []. .
[]. []. . . . . [][]. . [][][][]. . [][]. [][][][][]. . . . .
40 [][][]. . . [][][]. . . . []. . . . . . . . . []up[]. . . . .
[][]. . . . [][]. . . . . []. . . [][]. [][]. . . [][][][]. .
[][][][]. . . . . []. . . . . []. []. . []. . . . . . . []. .
[][][][][][][][][][][][][][]. [][][][][][][]. . . . [][][][][]
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
35 [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
1 1 2 2 3 3
5 0 5 0 5 0 5
up(12,60,60') to upper floor of castle (12,60,80')
up(29,40,60') to ZAP caves (29,40,80')
e1(24,59,60') Entry to Castle, requires Nighttime and an Axe
teleports to x1(22,59,60')
e2(23,56,60') Exit Teleport from Castle to x2(25,56,60')
Inside of Castle is No-Recall
Axe 60' - East Side Lower Glacier
74 [][][]
~.~.[]
~.~.[][]
~.~.~.[]
70 ~.~.~.[][]
~.~.~.~.[]
~.~.~.~.[][]
~.~.~.~.~.[][]
~.~.~.~.~.~.[][][][][]
65 []~.~.~.~.~.~.~.~.~.[]
[]~.~.~.~.~.~.~.~.[][][]
[]~.~.~.[][]~.~.~.~.~.[][][]
~.~.[]~.[][][]~.~.~.~.~.~.[][]
~.[][]~.[][][][]~.~.[][]~.~.[][]
60 ~.[][]cu[][][][][]~.~.[][]~.~.[]
~.[][][][][][][][]~.~.~.[][]~.[][]
~.[][][][][][][][][]~.~.~.[]~.~.[]
~.~.[][][][][][][][]~.~.~.[][]~.[]
~.~.[][][][]{}{}[][][]~.~.~.[]~.[][]
55 []~.[][][]{}{}. {}\ []~.~.~.[]~.~.[]
[]~.[][]{}{}. {}\ \ ~.~.~.[][][]~.[]
~.~.[][]{}{}{}\ \ ~.~.[]~.~.[][]~.[]
~.~.~.[]{}{}. \ \ ~.[][][]~.[][]~.[][]
~.~.~.[][]. {}\ ~.~.[][][]~.~.[]~.~.[]
50 ~.~.~.[][]{}\ \ ~.~.[]{}[][]~.[][]~.[]
[]~.~.[][]\ \ ~.~.~.[]{}[][]~.[][]~.[][]
[]~.~.[][]{}\ ~.~.[][]{}. []~.~.[]~.~.[]
[][]~.~.[]\ \ ~.~.[]{}{}{}[][]~.~.~.~.[][]
[][]~.~.[]\ ~.~.~.\ {}. {}{}[][]~.~.~.~.[]
45 [][][]~.[][]~.~.~.\ \ {}{}{}{}[][]~.~.~.[][]
[][][]~.~.[]~.~.~.~.\ {}{}. {}{}[]~.~.~.~.[]
. [][][]~.[]~.~.[]~.\ \ {}{}{}{}[][]~.~.~.[][]
. [][][]~.[][]~.[]~.~.\ {}{}{}. {}[]~.~.~.~.[]
. [][][]~.~.[]~.~.~.~.\ \ {}{}{}{}[][]~.~.~.[][]
40 . . [][][]~.~.~.[]~.~.~.\ {}. {}. {}[]~.~.~.~.[]
. . [][][]~.~.[][][]~.~.\ {}{}{}{}{}[][]~.~.~.[]
. . . [][]~.cd[][][]cd~.\ {}{}{}{}[][][]cd~.~.[]
[][][][]%%%%%%[][][]%%%%%%{}. {}[][][][]%%%%%%[][]
[][][][][]%%%%%%[][]%%%%%%[][][][] []%%%%%%%%%%[]
35 [][][][][]%%%%%%%%%%%%%%[][][] %%%%%%%%%%%%[]
3 4 4 5 5 5
5 0 5 0 5 9
cu(38,60,60') to the Lightning Mesa (38,59,80')
cd(41,38,60') to Surface (41,37,0')
cd(45,38,60') to Surface (45,37,0')
cd(55,38,60') to Surface (54,37,0')
80' above the bottom of the waterfall one can find the Griffins Nest in the
Southeast corner, near the Climb up from the 0' Level. There a Lawful
griffin resides, and keeps watch over the pass on the East Side. Around to
the North side of the pass is a climb up to Porphyry's Pub, then the path
continues along the West side, where it becomes Rose Pass, named in honor
of a group that was responsible for many of the adventures a long time ago.
As you follow Rose Pass to the north, You can look and see the upper levels of
the Giants Castle. Rose Pass terminates to the North with a climb up to the
120' level.
The 2nd floor of the Giants castle is also located 80' above the base of the
waterfall. Here, the Giant keeps his throne room. On the altar outside the
throne room, the forces of Law, in an attempt to provide some balance, cause
a special hammer to appear from time to time. Also, within the Giant's
throne room is the Goose that laid the golden Egg.
From the Giants Throne room, across the Bridge, is a special temple shrine to
Asmodeous, that is well maintained in the event of the Demon Lords return.
Thaums keep the sacrificial flames burning bright, and warriors work hard to
keep the riff and raff from desicrating the Temple.
Across the gorge from the temple is the Lightning Mesa. Here is a simple
Altar and a few NPC's that follow the way's of Lightning. Be careful if
you enter here, for the NPCs hit like lightning (Hard and quick).
Finally, to the South of the pass is a smaller set of Caves. The ZAP caverns
contain more of the Riff-Raff that seem to like the caverns. (Primarily
because they are Warmer). Also, it is rumored that a King of the Wolves likes
to wander near the entrance to the caverns, though I have yet to verify this
rumor personally.
Axe 80' - Upper Level of Giants Castle, Lightning Mesa
68 %%%%%%%%%%%%%%%%/\%%%%%%%%
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65 /\/\cu%%%%%%%%%%%%[][][][] /\%%%%%%%%{}{}[][][][]{}{}%%%%%%%%%%%%%%/\
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/\/\. %%%%%%[][][][]. . . []. . [][][][]%%{}{}[]. . mm[]{}{}%%{}{}%%{}{}/\/\
60 /\{}. %%%%%%[]dn. []. . . | . . []. . | ::{}{}| . . mm[]{}{}%%{}{}%%{}{}{}/\
/\{}. . %%%%[]. . []. . . [][][][]--[][]%%{}{}[]. . mm[]{}%%%%{}{}cd{}{}{}/\/\
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55 /\{}{}. /\%%%%%%%%%%%%%%[]. | . . . []%%%%%%{}{}[][][][]{}{}%%{}/\{}%%%%%%%%
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/\. . /\/\/\/\/\/\%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/\%%%%%%%%
/\/\. . . /\/\/\{}{}%%%%%%%%%%%%%%%%%%. . . . %%%%%%%%%%%%%%%%/\/\
50 /\{}{}. . . {}{}{}{}{}{}%%%%%%%%%%. . . . . %%%%. . . %%%%%%. /\
/\/\{}{}{}. . {}{}{}{}{}{}%%%%%%%%. [][][]. . . . . . . %%%%. /\
/\/\{}{}{}. [][]{}{}{}{}%%%%%%. . [][][]. cu. [][][]. %%%%. /\
/\/\/\{}. . [][][]{}{}{}%%%%. [][][][][][][][]. []. . %%%%/\/\
/\/\{}. . . [][]{}{}{}{}. []. . . . . []. . [][]. %%%%. /\
45 /\/\{}{}. . []{}{}{}. . []. . . . . []. . . []. . %%. /\
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40 /\{}{}{}{}{}{}{}{}{}[][][]. []dn[][]. . . . . []. . %%%%%%
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35 /\/\{}{}{}. []. . . [][][][]. . . . . . [][]. . [][]. /\%%%%
/\/\/\. . [][][]. . . . []. [][][]. . . []. . . []. /\/\%%
/\/\. . . [][][][][][]. []. []. . . []. . . []. . %%/\
/\/\/\. . . . []. . . . . []. . . [][]. . []. . %%%%%%
/\/\/\/\ . . . /\/\/\/\/\. . . . . [][]. . %%%%%%
30 /\/\/\/\/\/\ /\/\/\/\/\/\/\/\/\/\/\/\%%
1 1 2 2 3 3 4 4
5 0 5 0 5 0 5 0 3
cd(38,37,80') to Surface (39,37,0')
cd(38,59,80') to Lower Glacier (38,60,60')
cu(30,48,80') to Porphyry's Pub (30,47,110')
cu(8,65,80') to Ogre Caves (8,66,120')
dn(12,60,80') to the first floor of the Giants Castle(12,60,60')
dn(29,40,80') to 60' Caverns (29,40,60')
A - Poraph the Giant and the Goose
Inside of Castle is No-Recall
Porphyrys's Pub - 110'
53 %%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%% A long time ago there was a great hero of
%%%%%%%%%%%%%%%%%%%%%%%%%%%% Axe, Porphyry of that which is C.U.R.E.
50 %%%%%%%%{}{}%%%%%%%%%%%%%%%% He was a very valiant warrior, but had
%%%%%%{}{}{}%%%%%%%%. %%%%%% a weekness for certain spirits that
%%%%%%/\/\{}{}%%. . . /\%%%% were served at this particular pub in
%%%%/\/\/\/\{}d1. {}/\/\ Axe, not to mention the rather
%%%% [][][][]::{}{}/\ attractive barmaids that worked the
45 []. D []::[][][][] place. The POR family had frequented
[]. . []::[]. . [] that bar for many years(and in fact have
[][]--[][]--[]. . [] been some of the best patrons). One day,
[]o . . . . []--[][] the proprieter met with an accident while
[]C . . . . | . . [] heading home. In his will, he left the
40 []. . []====[][]==[] entire bar to the POR family as a token
[]. . []A . []. B [] of his esteem for his favorite patron.
38 [][][][][][][][][][] To this day, one can find POR propped up
2 2 3 3 3 at a table, leaning back in his chair
3 5 0 5 6 (or sometimes he's on the floor, depends
on how far back in the chair he leaned.)
cd(30,47,110') to Rose Pass Of course, the original Proprieter
(30,48,80') never liked keeping tabs, so he arranged
A - Bar to have a branch of the Kesmai bank
B - Bank moved in so his customers would have
C - Recall Rings convenient access to their cash. And as
D - Balm a service for his customers, he provided
Balm and Recall agents (He figured that
the best customer was a living customer,
and with recalls set for the Bar, he'd
have a good supply of repeat customers.)
Above the 80' Level is an immense Cavern system, with the frozen River
running in a valley between the Caverns. Ogre Caverns, west of the
frozen river, contain many more Hobgoblins, Spectres, Wraiths, gargoyles,
Ogres, wolves, and Rockworms. Lizards roam the Frozen River area.
At the North end of the Frozen River is another very high cliff where the
river forms another great frozen waterfall. Climbs have been made that
lead up to the highest level of the Glacier. For those that have trouble
with the climb, there is a stairway up to a sloping passage to the East of
the River.
There is also a climb up to the Harper Woods in the Western Caves, and also
stairs that lead up to a chaotic temple that resides within those same woods.
In the Eastern Caves is a climb up to Lockpick town, so named for its one
unique item that in unavailable from any other source, and their primary
means of trade. and just south of the climb up to the town, there is
another stairway that leads to the Caverns of DOOM.
Also on the 120' level is the entrance to the Axe branch of the Thieves
guild. Buried in the NE corner of the Skull Caverns (so named after a
notorious group of thieves), the entrance is well hidden so that only a
thief may trigger it. The outside of the guild entrance is usually in the
middle of a large zoo, so it is prudent to use extreme caution when leaving
the guild.
A note to the wise thief. When you change facets with a thief in Axe, you
will reappear in the Thieves guild. Unless you enjoy a challenge, it might
be best if thieves refrain from Faceting in Axe. Of course, there is the
advantage that a thief can Quickly move up a huge chunk of the mountain
with little effort, which can make for shorter runs to get to wherever you
are heading.
Axe Glacier 120' - Ogre Caves
102[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
[][][][][][][][]. . . . . . . . cu[]. . . . . []~.cu~.cu[][][][]
100[][][][][]. . []. . . []. . . . . . . . . . . []~.~.~.~.~.[][][]
[][]. . . . . []. . [][]. . . []. . [][][]. . []~.~.~.~.~.~.~.[]
[]. . []. . [][]. . . . . . [][][][][]. . . . []~.~.~.~.~.~.~.~.
[]. . [][][][]. . . [][][][][]. . . . . [][][][][]~.~.~.~.~.~.~.
[]. . . . . []. . . . . . []. . . . . . . . . . [][][][]~.~.~.~.
95 [][][]. . . [][][][]. . . []. . . [][]. . . . . . . . [][]~.~.~.
[][][]. . . []. . . . []. [][]. . . []. . . . . . . . . []~.~.~.
[][][]. [][][]. . [][][]. . [][][]. []. . . [][][]. [][][][]~.~.
[][][]. . []. . . . . . . . []. . . []. . . [][]. . [][]. []~.~.
[][][]. . . . . . . . . . . []. . . []. . . [][]. . []. . []~.~.
90 [][][][]. [][][]. . [][][][][][]. . [][][][][][]. . []. . [][]~.
[][][][]. . . []. . . []. . []. . . []. . . . [][]. . . . [][]~.
[][][][]. . . []. . . []. . . . . . []. []. . . [][][][]. [][][]
[][][][]. . [][][][][][]. . . [][][][]. []. . . . . . []. [][][]
[]. . []. . . . . . . [][]. . []. . . . []. . . []. . . . [][][]
85 []. . [][][][][][][]. []. . [][]. . []. []. . . []. . . . [][][]
[]. . []. . . . . []. . . . []. . . []. [][][][][][][][][][][]~.
[][]. []. . . . . []. . . [][]. [][][][]. . . . . []. . . . . ~.
[][]. . . []. . . [][]. . []. . . []. . . . . . . . . . . . ~.~.
[][]. . [][][]. . []. . . []. . . []. . . [][]. . []. . . [][]~.
80 [][]. up[][][]. . []. . . []. []. [][][]. . [][][][][]. [][][][]
[][]. [][][][]. . . . [][][]. [][][]. . . . []. . [][]. [][][][]
[][]. []. . []. . . . . . . . . . [][][][][][]. . . . . [][][][]
[]. . []. . []. . . []. . [][]. . []. . [][][][]. . []. [][][][]
[]. . . . [][][][][][][]. . []. . . . . []. . []. . []. . . [][]
75 [][][][]. . . . . [][][][][][]. . []. [][]. . []. . []. . . [][]
[][][][]. . . . . [][][][][][][][][]. . . . . . . [][][][]. [][]
[][][][][][][]. . [][][][][][][][][]. . [][][]. . [][][][]. [][]
[][]. . [][][]. . . [][][]. . . . [][][][][][]. . [][][][]. [][]
[][]. . . . [][][]. [][]. . %%%%. . . [][]. . . [][]. . . . []%%
70 [][]. [][]. . . . . [][]. %%%%%%%%%%. . []. . [][]. . %%%%. . .
[][]. [][]. . . . . [][]. . %%%%%%%%%%. []. . []. []%%%%%%%%%%%%
[][]. [][]. [][]. [][][][]. []%%%%%%[]. [][]. []. []%%%%%%%%%%%%
[][]. [][]. [][]. [][][][]. %%%%%%%%%%. . [][][]. %%%%%%%%%%%%[]
[][]. . . . [][]cd. . . . . %%%%%%%%%%%%. . . . . %%%%%%%%[][][]
65 [][][][][][][][]%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%[]
[][][][][][]%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%[]
63 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1 1 2 2 3 3
0 5 0 5 0 5 0 1
cu(16,101,120') to pit in Harper Woods(16,101,180')
cu(25,101,120') to Upper Glacier (25,102,230')
cu(27,101,120') to Upper Glacier (27,102,230')
up(3,80,120') to Temple Basement (3,80,170')
cd(8,66,120') to Rose Pass(8,65,80')
Axe Glacier 120' - East Side (Skull Caverns and Thief Trainer)
102[][][][][][][][][][][][][][]
[][][][][][]. . . . []. A []
100[][][]up. . . [][][][][]==[][][]
[]. . . . . . []. . . []. . o []
[]. . []. . . . . . . []. . [][]
[]. . []. . . . . . . [][]. []
[][]. . . . . . . []. [][]. []
95 [][]. . . . []. . []. [][]t1[]
[][]. . . . [][][][][][][][][]
~.[][]. . . . . . . . t1[]
~.[][][][][]. . . . . . []
~.~.[][][]. . [][][][]. []
90 ~.~.[][]. . . []. . . . []
~.~.[][]. . [][]. [][][][]
~.~./ / . . []. . . . . []
~.~.~.[]. . []. . . . [][][][]
~.~.~.[][][][]. . . . [][]. []
85 ~.~.~.[]. . . . . . . []. . []
~.~.~.[][]. . []. . . []. . []
~.~.~.~.[]. . [][]. [][]. . []
~.~.~.~.[][][][]. . [][]. . []
~.~.~.~.[][][][]. []. []. . []
80 ~.~.~.~.~.[][][]. [][][]. . []
~.~.~.~.~.[][][]. . []. . . []
~.~.~.~.~.[][][]. . []. . [][]
[]~.~.~.~.[][][]. . . . cu[]
[]~.~.~.~.[][]. . [][][]. [][][]
75 []~.~.~.~.[]. . [][][][]. . . []
[]~.~.~.~.[]. . [][]. . . [][][]
[]~.%%%%%%[][][][]. . . . . . []
[]~.%%%%%%[] []. . . [][]dn. []
[]~.%%%%%%%% []. . . []. . . []
70 []%%%%%%%% []. . . []. . [][]
%%%%%%%% []. . [][]. . [][]
%%%%[]%% [][]. . . . . [][]
[][]%%%% [][][][][][][]
66 %% [][][]
3 3 4 4 4
2 5 0 5 7
A - Thief Trainer
t1 - Teleport entrance to/from the Thieves Guild
up(35,100,120') to sloping passage (No Coordinates Given)
cu(44,77,120') to Lockpick Town (43,77,150')
dn(45,72,120') - to Caverns of DOOM (45,72,100')
Formed many years ago by pools that ran off of the River (when it wasn't
frozen), the denizens of the area have spent many years carving the walls
straighter, and adding the finishing touches for their evil abodes.
Legend has it that many years ago, a group of fighters discovered the
original caves, and used them as a base to launch a series of attacks
against the Yasnaki Brotherhood in Axe. Unfortunately, most of the
fighters were killed, and when the Brotherhood discovered their hiding
place, they came in and, with powerful magics, changed all of the inhabitants
into Orcs, Hobs, and Ogres. A few of the Brotherhood's Fighters stayed to
take charge of this new force, and decendants from that disaster still
inhabit the caves.
Of course, one of the inhabitants DID manage to escape, but not before
he was turned into an Orc himself. Hiding out for many years, Rocky has
finally come out of hiding and is trying to set up a shop on Kesmai
Island, where he hopes to put the memory of that disaster behind him.
Caverns of DOOM - 100'
75 [][][][][][][][][]
[][][][][][]. . . []. . . [][][][][][][]
[]. . [][]. . []. . . . . . . []. . . [][][][][][]
[]. . . up. . []. . . . . []. [][][]. []. . []. []
[]. . . [][][][][][][][][][]. []. . . []. . []. []
70 [][][]. . . . . []. . []. . . . . . . . . . . . []
[]. . . . . []. . []. . . . []. . . . [][][][]
[][][][][]. []. . []. . . . [][][][]. . . . [][]
[]. []. . []. [][][][]. . []. . . . . []
[]. . . [][]. . . . []. . . . . []. . []
65 []. . . []. . . . . []. . . . [][]. [][]
[][]. . [][]. . . . [][]. . [][]. . . []
[][]. . [][]. . . []. . [][]. . . . []
[][]. . []. . [][]. . []. . . . . []
[]. . . . . . . . . . . []. [][][]
60 [][]. . [][][][][]. . [][]. . . []
[]. . . . []. . . . . []. . . []
[]. . . . []. . . . . [][]. . []
[][]. . . [][][][]. [][]. . . []
[]. . . []. . []. . . . . . []
55 []. . . []. . []. . . . . . []
[]. [][][]. [][]. . [][][][][][]
[][][]. . . []. . . . . . []. []
[]. . . . . . . . . . . . . []
[]. . . . [][]. . . []. . [][]
50 [][]. . . . [][]. [][]. . []
[]. . . . . []. . []. [][]
[][]. [][]. [][]. . . []
[]. . []. . [][]. . []
[][]. []. . . []. . []
45 []. . . . . []. . []
[][]. . [][][][]. []
[]. . . . . []. []
[][]. . . . . . [][]
[][][]. . []. . []
40 []. . . . [][]. []
[]. . . . . . . []
[][]. . . [][][][]
37 [][][][][]
4 4 5 5 6 6 6
1 5 0 5 0 5 7
up (45,72,100') to Skull Caves (45,72,120')
Lockpick Town - 150'
Above the skull Caves, Lockpick town was established. The town was first
established by thieves in order that they could train and do business without
local Law enforcement officials constantly trying to end their Meager
existance.
During the reign of the Brotherhood, the Thieves of Axe were ignored, and the
thieves likewise ignored the Brotherhood. And the town flourished. When
the brotherhood was finally eradicated and others finally moved back to Axe,
they tried to establish Law and Order in all of the towns. Of course, the
residents of Lockpick did not like this, and they showed their displeasure
in many ways, until those of Law finally took the message and left Lockpick
to it's own devices (but not before at least establishing a Temple there).
There is a tree stump in the center of town, Charred and Scorched, but
still standing as a reminder to all of what happens to sheriffs in this town.
Legend has it that the last person to try and be sheriff was taken and tied
to the tree, and then Okerneal himself cast a Concentrated Firestorm on the
Tree and the surrounding area. when the maelstrom had cleared, nothing was
left but the charred remains of the Tree.
102 [][][][][][][][][][] cd (43,77,150') to Skull
[]A mm[][][][][][][] Caverns(44,77,150')
100 []. . []D . [][][][] A - Wizard Trainer
[][][][]--[]mmmm[][][][] B - Low MA
[]B . []. []. . SD. [][] C - High MA
[]. . | . | . [][]. [][] D - Thaum Trainer
[][]--[][]. [][][][]. [][] E - Balm Seller
95 []C . []. . . [][][]. [][] F - DaenBear's Dive (Tavern)
[]. . []. . . [][][]. [][] G - Recall Seller
[][][][]. . [][][][]SD[][] H - Tanner
[]%%[][]o G . . []F | . . [][] I - Bank
[]%%%%. . . . . []==[][]. [][] J - Weapon Trainer
90 []%%%%. . . . . []. . []. [][] K - General Store
[]%%%%. . . {}. | . . SD. [][]
[]%%%%. . . . . []. E [][][][]
[]%%%%%%. . [][][][][][][][][]
[]%%%%%%. . | . H []I [][][][]
85 []%%%%%%. . []. . []==[][][][]
%%%%%%. . [][][][]. . [][][]
%%%%%%%%. . . . | . . [][][]
%%%%%%%%. . . . [][][][][][]
%%%%%%. . . . . []. J [][]
80 %%%%%%%%. . . . []. ()[][]
%%%%%%%%. . . . []. . [][]
%%%%%%%%. . . []--[][][]
%%%%%%%%. . . . . cd%%[]
%%%%%%. . . . . . . [][]
75 %%%%%%. . . [][]--[][][]
%%%%%%. . [][][]. . [][]
%%%%%%. . [][][]. . [][]
%%%%%%. [][][][][]==[][]
%%%%%%%%[][][][][]K [][]
70 %%%%%%%%[][][][][][][][]
69 %%%%%%%%%%[][][][][][][]
3 3 4 4
1 5 0 5
Many years ago, there were other lands that could be reached, but sadly
those lands can no longer be reached (at least not at this time). All
that is left of those lands is a Portal on the 180' level that is
no longer active. Perhaps the Ghods will one day allow the portal to
function again, taking adventurers to new and exciting lands.
The portal lies in the Northwest corner of the Harper woods, and the
old Yasnaki settlement and Temple inhabit most of the rest of the area.
The town itself is overgrown, but still a few remnants of the old order
may be found wandering around, those who managed to hide deep within the
woods when the Muian Thaums came through and eradicated the Brotherhood.
Deep in the Temple to the West is a Portal to Kesmai, where the Order
performed many of their Greatest experiments.
Axe Chaotic Town and Dormant Portal - 180'
103 /\/\/\/\
/\/\/\/\/\ /\/\/\/\/\/\{}{}/\/\/\
/\/\/\{}{}{}/\/\/\ /\/\{}d1/\/\{}{}{}{}{}/\%%%%%%
100 /\{}{}{}[]{}{}{}/\ /\{}{}{}{}{}{}{}{}{}{}%%%%%%%%
/\/\{}[]{}. {}[]{}/\/\ /\{}{}{}{}{}{}{}{}{}{}%%%%%%%%
/\{}{}{}. . . {}{}{}/\/\/\/\{}{}{}{}{}{}{}{}{}{}%%%%%%
/\{}[]. . **. . []{}{}{}/\/\{}{}{}{}{}{}{}{}{}{}/\/\/\
/\{}{}{}. . . {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}/\
95 /\/\{}[]{}. {}[]{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}/\
/\{}{}{}[]{}{}{}{}/\/\/\{}{}{}{}{}/\/\{}{}{}{}/\/\/\/\/\%%%%/\
/\/\{}{}{}{}{}{}{}/\/\/\/\{}{}. /\/\/\/\{}{}{}{}{}/\/\/\%%%%/\/\
/\/\/\{}{}{}{}{}/\/\/\/\{}. ~~~~/\/\/\{}{}{}{}{}{}/\/\%%%%%%/\
/\/\{}{}{}{}/\/\/\{}{}. ~~~~~~~~/\/\[][][][]{}{}{}{}%%%%/\/\
90 /\/\{}{}{}/\/\/\{}{}{}. ~~~~~~~~/\[]. [][]{}{}{}{}%%%%%%/\
/\{}{}{}{}/\/\/\{}{}{}. . ~~~~{}[]==[][][][][]{}{}%%%%/\
[][][][][][][]{}{}{}/\/\/\{}[][][][]. ~~{}[] A. []. . []{}{}%%%%%%
[]dn[]. . . []{}{}{}{}/\/\{}[]. [][]{}{}{}[]. . []. . []{}{}%%%%%%
[]. []. . . []{}{}{}{}/\/\{}[]==[][]{}{}{}[][]--[][]--[]{}{}%%%%%%
85 []. []. . . []{}{}{}{}/\{}{}[] B. []{}. . . . . . . . {}{}%%%%%%
[]. []--[][][]{}{}{}/\/\{}{}[]. . | . . ~~~~~~~~. [][][][]%%/\%%
[]. . . . . | . {}/\/\{}{}[][][][][][]. ~~~~~~~~. []. . []%%%%/\
[]. []--[][][]. {}{}{}{}{}[]. . . . | . ~~~~~~~~. | . . []%%%%/\%%
[]. []. . . []. {}{}{}{}{}[]. . . . []. ~~~~~~~~. [][][][]. %%%%%%
80 []. []. . . []. {}{}{}{}{}[][][][][][]. ~~~~~~~~. | . . []. %%%%/\
[]up[]. . . []. . . . . . . | . . | . . . . . . . []. . | . %%%%/\/\
[][][][][][][]/\/\/\{}{}{}. []. . []. {}/\{}. []--[][][][]. . %%/\/\
/\/\/\{}. [][][][]. /\/\/\. []. . . . []{}. %%%%/\
/\/\. . . . . . /\/\/\. []. . . . []{}. %%%%%%
75 /\/\{}{}{}{}/\/\/\/\. []. . . . []{}. %%%%%%
/\/\{}{}{}/\/\/\/\/\/\[][][][][][]{}. %%%%%%
%%%%%%%%{}{}/\/\/\/\/\/\/\. . . . . {}. %%%%%%
%%%%%%%%%%%%/\ /\%%%%%%%%. . . %%%%%%
%%%%%%%%%%%%%% %%%%%%%%%%%%. . %%%%%%
70 %%%%%%%%%%%%/\ %%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%
68 %%%%%%/\/\/\%%%%
1 1 2 2 3 3
1 5 0 5 0 5 0 4
dn(3,87,180') - to Temple Basement (3,87,170')
up(3,79,180') - to 2nd Level of Temple (3,79,190')
pit(16,101,180') - to u1 (16,101,120')
A - General Store
B - Bank
** (6,97,180) - Broken Portal
Chaos Town Temple, Lower Level 170' Sloping Passage between 120' and 230'
89 [][][]
[]--[][][][][]
[]up[]. . . [] [][][][]
[]. []. . . [] []up. [][]
85 []. | . . . [] [][]. [][][][][]
[]. []. . . [] []. . . . . []
[]. [][][][][] [][][][][]dn[]
[]. . . . . [] [][][]
[][]--[][]--[]
80 []dn. []. . [] dn to Skull Caverns (35,100,120')
[]. . []. . [] up to Upper Glacier (30,103,230')
78 [][][][][][][]
2 5 7
dn (3,80,170') to Ogre Caves(3,80,120')
up (3,87,170') to Temple (3,87,180')
Temple Upper Level - 190' Top of Temple, Return Portal - 200'
89 %%%%%% 88 [][][][][][][]
[][][][][][][]%%%%%% []mm. . . mm[]
[]. . . . . []%%%%%% []. . + . . []
[]. . . . . . %%%%%%[] 85 []+ . . . + []
85 []. . . . . []%%%%%%[] []. . . . . []
[]--[][][][][]%%%%%%[] + . . dn. . +
[]. . up| t1[]t1%%[][] []. . . . . []
[]. [][][][][]%%%%%%[] []+ . . . + []
[]. | . . . []%%%%%%[] 80 []. . + . . []
80 []. []. . . []%%%%%%[] []mm. . . mm[]
[]dn[]. . . [] 78 [][][][][][][]
78 [][][][][][][]
1 1
2 5 0 2 2 5 7
dn(3,79,190') to Temple(3,79,180') dn(5,83,200') Spiral
Staricase to (5,83,190')
up(5,83,190') Sprial Staircase Portal Disk over Staircase (Have to
to Portal Chamber(5,83,200') "Manually" activate portal)
The source of the Frozen river can be found way up high in the mountains.
Whatever force that froze it mush have been very powerful indeed for the fish
and everything are there in the waterfalls, suspended for all time.
Soon after the river was frozen, 4 of the nastiest, Meanest, and most
powerful of Evils forces took control of the caves that used to serve as the
source of River. They have killed many a valiant warrior, and the treasure
that is to be found in thier lair is not to be matched by any creature in
the known lands.
In the lowest section, easily reached from the Waterfall lives Sparkles, a
very powerful Drake. Her skin is silvery, and toughened by the cold so that
only Magical weapons that have an Edge can penetrate her skin. The charge of
her breath is such that it can kill all but the most powerful in one breath,
and those that do survive are stunned by the charge. Usually with the Drake
(although it does tend to float around) is a Presence of Ice, who
has been around the Drake for so long that it has developed an immunity to
any Non-Magical Weapon.
Above the Drake, in a more secluded area, is Mama. Mama is an Ice Dragon,
and arguably the single most powerful beast ever to exist in the known lands.
Her skin is so tough from the cold that only the Silver greataxe can penetrate
her armor, and the ice of her breath is so cold that even with the best
protection the damage is serious. Her teeth are razor sharp, and her claws
can rend flesh effortlessly. Her favorite meal is human flesh, and she
makes a regular diet of it when she can get it.
Finally, above Mama in the most remote accesses of the cave, is Yoric the
Yeti. Yoric's breath is as bad as Mama's, and his damage with Tooth and
nail are nothing to trifle with. He also can only be touched with magical
edged weapons. With the Yeti is a Giant Polar bear that can cause serious
damage with tooth and claw. Also, a few goblins can be found with Yoric,
, but it's just because He hasn't gotten around to eating them for dinner.
Of course, he prefers human meat when he can get it. But with Sparkles and
Mama, not very much gets up to him. Also, roaming around on the same level,
are 2 of Yoric's pet Lizards. If Mama is around, she enjoy's occasional
visits with Yoric, and will fly up to visit him as well.
As an act of compassion, the Ghods have placed a confessor Ghost on the
Glacier top not far from the climb up to Sparkles lair. This gives any
hero that wishes to confess their karmic burden the opportunity before
they go and face death with The Trio (as they are commonly reffered).
Also, Vulcan, a blacksmith of great renown, moved up to this level with his
daughter, Alia, to get away from the crowds of the city. If you can find
the Obsidian Egg and take it to him, he will craft for you an Axe of great
quality, which will return to the hand that threw it. Beware of Alia,
though, for she, too, covets the Egg, and would steal it if she could. The
entrance to Vulcan's forge is hidden behind a rock wall, and the teleport
mechanism requires the use of a moonstone ring, and can only be activated
at night.
Axe Upper Glacier - Entance to the Drakes Lair and Vulcans Forge - 230'
139 /\/\/\/\/\/\/\/\/\/\/\/\/\/\
/\/\/\~.~./\~./\/\/\/\/\/\/\/\/\
/\cu/\~.~.~.~./\~./\/\/\/\{}{}/\/\
/\~./\/\~.~./\/\cu/\/\/\/\{}{}{}/\
135 /\~.~./\~.~.~./\~.~./\/\/\/\{}{}/\/\
/\/\~./\/\~.~./\/\~./\/\/\/\{}{}{}/\
/\/\~.~./\~.~.~./\~./\/\/\/\{}{}{}/\
/\/\/\~.~.~.~.~./\~.~./\/\\ {}{}{}/\
/\/\/\/\~.~.~.~./\/\~./\\ {}{}{}/\/\
130 /\/\/\/\~.~.~.~./\/\~.\ \ {}{}{}/\
/\/\/\/\~.~.~./\/\~.~.\ {}{}{}/\/\
/\/\/\/\~.~.~./\/\~.\ \ {}{}{}/\
/\/\/\/\~.~.~./\~.~.\ {}{}{}/\/\
/\/\/\/\~.~.~./\~.\ \ {}{}{}/\
125 /\/\/\~.~.~./\/\~.\ {}{}{}{}/\/\
/\/\/\~.~.~.~.~.~./\/\{}{}{}{}/\/\
/\/\~.~.~.~.~./\/\/\/\/\{}{}{}{}/\
/\/\~.~.~.~./\/\/\/\/\/\{}{}{}{}/\
/\/\~.~.~./\/\/\/\/\/\/\/\{}{}/\/\
120 /\/\/\~.~./\/\/\/\. . /\/\/\t1/\
/\/\/\~.~./\/\A . . . /\/\/\/\/\
/\/\/\~.~./\/\/\/\. . /\/\/\t2/\/\
/\/\/\~.~.~./\/\/\/\{}{}/\/\. . /\
/\/\/\/\~.~./\/\/\{}{}{}{}/\/\. /\
115 /\/\/\/\~.~.~./\/\{}{}{}/\/\/\. /\/\
/\/\/\/\/\~.~./\\ {}{}/\/\/\. . . /\
/\{}{}{}/\~.~.~.\ {}{}/\/\/\. dn. /\
/\. {}{}/\/\~.~.\ \ {}/\/\/\/\/\/\/\
/\. {}{}{}/\~.~.~.\ {}{}/\/\/\
110 /\. . {}{}/\~.~.~.~.\ {}{}{}/\/\
/\/\. . . {}\ ~.~.~.{}. {}{}{}/\
/\/\/\/\. . \ ~.~./\/\{}{}. {}/\/\
/\/\/\/\/\{}\ ~.~.~./\/\/\{}. {}/\
/\/\/\/\/\/\~.~.~.~.~./\/\/\{}{}/\
105 /\/\/\/\/\/\~.~.~.~.~.~./\/\{}{}/\
/\/\/\/\/\/\/\~.~.~.~.~./\{}{}/\/\
/\/\/\/\/\/\/\~.~.~.~./\/\dn/\/\/\
/\/\/\/\/\/\/\/\cd~.cd/\/\/\/\/\/\
/\/\/\/\/\/\/\/\%%%%%%/\
100 /\/\/\ /\/\/\/\%%%%%%%%
99 %%%%%%%%%%%%
1 2 2 3 3
7 0 5 0 4
A - Confesser Ghost.
t1(31,120,230') Moonstone Portal , Gateway leading to Vulcan's Forge.
t2(31,118,230') Exit Teleport. No Requirements.
cd(25,102,230') down to Middle Glacier(25,101,120')
cd(27,102,230') down to Middle Glacier(27,101,120')
dn(30,103,230') to Sloping Passage between 230' and 120' Levels
dn(32,113,230') to Vulcans Forge
cu(18,137,230') to Western Entrance of Sparkles Lair (18,138,360')
cu(25,136,230') to Eastern Entrance of Sparkles Lair (25,138,360')
Vulcan's Forge Drake Lair (360')
115 [][][] 146 /\/\/\/\
[]up[] 145 /\/\~.~./\/\
[]. [] /\~.. . ~./\/\
[]. [] /\/\. . . . /\
[]. [] /\/\. S . /\/\
110 [][]. [][] /\/\. . . cu/\
[][]. . ~~[][] 140 /\~.. /\~.~./\/\
[]. . . . . [] /\/\~.~./\/\~.~./\/\
[]B . . A **[] /\cd~.%%%%/\%%~.d2/\
[][][][]****[] /\%%/\%%%%%%%%/\%%/\
105 [][][][] /\%%/\/\%%%%/\/\%%/\
135 /\%% %% /\%%%%
A - Vulcan 1 2 2 2
B - Alia (wanders around) 7 0 5 6
up to Gateway (32,113,230')
cd(18,138,360') to Upper
Glacier (18,137,230')
d2(25,138,360') to Upper
Glacier (25,136,230')
cu(23,141,360') to Dragon (23,142,390')
S - Sparkles, the Drake
Everything N of row 139 is No-Recall
Dragon Lair (390') Yeti Lair (450')
(Here there be Dragons)
154 /\/\/\/\/\ 166 /\/\/\/\/\/\/\/\/\/\/\/\/\
/\~.~.~./\ 165 /\~.~.~.~.~.~.~.~.~.~.~./\
/\/\/\. . . /\/\/\/\ /\~./\/\/\SD/\/\SD/\/\SD/\
/\~.~.. M . ~.~.cu/\ /\~./\/\/\~.~./\~./\~.~./\
150 /\~.~.. . . ~.~./\/\ /\/\/\/\/\~./\/\/\~.~./\~./\~.~./\
/\~.. . . /\/\/\/\ /\~.~.~.~.~./\/\/\/\~.~.~.~.~.~./\
/\. . ~.~.~./\ 160 /\~.~.~./\/\/\/\/\/\~.~.~.~.~./\/\
/\. . /\/\/\/\/\ /\~.~.~./\/\~.~./\/\~.~.~.~.~./\
/\/\. ~.~.~.~./\/\ /\~./\/\/\~.~.~./\/\/\/\~./\/\/\
145 /\~.~.%%%%/\~./\/\ /\x1/\/\/\~.~.~./\/\~./\~./\~./\
/\~.%%%%%%%%~.~./\ /\[]/\/\/\~.~./\/\/\/\~.~.~.~./\
/\/\/\%%%%%%%%~./\ 155 /\e1/\/\~.~./\/\/\/\~.~.Y ~.~./\
/\/\%%%%%%cd/\ /\~./\~.~.~./\/\/\/\/\~.~.~.~./\
/\%%%%%%%%/\ /\~./\~.~.~./\/\/\/\~.~.~.~.~./\
140 /\/\/\%%%%/\ /\~./\/\/\~./\/\/\/\~.%%%%%%/\/\/\/\
139 /\/\%%%% /\/\~.~.~./\~.~./\/\/\~.%%%%%%/\/\%%/\
1 2 2 150 /\~.~.~.~./\/\~./\/\/\/\/\/\/\/\/\cd/\
5 0 4 /\~.~.~.~.~.~.~./\/\/\/\/\/\/\/\~./\/\
/\~.~.~./\/\/\~.~.~./\/\/\~.~.~.~./\
cd(23,142,390') to Drake /\/\/\/\/\ /\~.~.~.~.~.~.~.~.~./\/\
Lair(23,141,360') 146 /\/\/\/\/\/\/\/\/\/\/\
cu(23,151,390') to Yeti
Lair(23,150,450') 1 1 2 2
M - Mama, the Ice Dragon 6 0 5 0 4
Lair area is No-Recall cd(23,150,450') to Dragon's
Other areas are untested Lair (23,151,390')
(If you need to recall %% in Yoric's lair lead to Mama's
you're in big trouble) e1 (8,155,450') - one-Way Teleport to
Best bet is areas completely (8,157,450') No Recall Beyond this
out of sight of Treasure Y - Yoric, the Yeti
NOTE ON RECALL Areas:
Generally, the Lairs are No-Recall/No-Quit. There are a few places in the
lair area (though NEVER on the Treasure part of the Lair) that are recall out
only. The Yeti level is Full Recall/Quit up to the one-way portal, and then
afterwards it's No-Recall/No-Quit.